BOROS (RW) · 66 COMBOS

Boros (RW) Commander Combos

Boros combos win fast and win decisively — the color pair compensates for its card advantage ceiling by closing games before that ceiling matters. The lines here fall into two camps: wheel-fueled engine loops and protection-plus-Armageddon locks that strand opponents with nothing.

The highest-volume line in Boros combo is Smothering Tithe plus Underworld Breach plus Wheel of Fortune. The loop generates infinite treasure, reloads the graveyard through breaching, and churns through wheel effects until a payoff closes the game. Reforge the Soul slots in as a Wheel of Fortune backup, making the shell resilient to single-card disruption. This is the most played Boros combo configuration by a wide margin, and it shows up in everything from Lorehold spellslinger lists to dedicated artifact storm decks.

The second camp is cruder but arguably more powerful: Teferi's Protection paired with a world-ending sorcery. Obliterate, Worldfire, and Apocalypse all do variations of the same thing — wipe every permanent, land, and resource off the table, then have Teferi's Protection return your board at end of turn while opponents rebuild from nothing. These are not loops; they are one-shot game-enders that require zero setup beyond two specific cards. The Worldfire line is particularly ruthless, reducing each opponent to one life before the exile triggers resolve.

The Koll, the Forgemaster package represents Boros's creature-based combo identity. Koll returns equipped creatures to hand when they die, which combines with Goblin Bombardment and a zero-mana creature like Rograkh, Son of Rohgahh or Memnite to generate infinite sacrifice triggers and infinite damage. Lightning Greaves enables the loop by providing haste and protection for the equipped creature. Skirk Prospector can replace Goblin Bombardment in some configurations, converting the death triggers into mana instead of damage. Skullclamp plus Auriok Steelshaper adds a draw-engine variant that generates near-infinite cards rather than a direct kill.

The throughline across all of these is that Boros does not grind. Every combo here either ends the game immediately or sets up a position where opponents literally cannot respond. The color pair has neither the blue countermagic to protect a slow loop nor the green ramp to assemble pieces early — so the combos themselves are compact, redundant, and built to fire before the table can organize a response.

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