Disciple of Caelus Nin + Hive Mind + Teferi's Protection
3-card combo · WU
Verdict
Yes — this 3-card lock permanently phases out every permanent every opponent controls, ending the game on the spot.
- Cards required
- 3
- Cheapest stack total
- $60.23
- Color identity
- WU
- Popularity
- 65 decks
- Format
- Commander
Casting Teferi's Protection on the end step before your turn triggers Hive Mind, forcing each opponent to copy it; every player phases out their permanents. When your untap step arrives, Disciple of Caelus Nin phases back in with your board intact, then its replacement effect keeps every opponent's phased-out permanent stuck in limbo indefinitely. The table is left with no lands, no creatures, no rocks — the game is functionally over.
Recipe
How it works
01
Prerequisites
—
02
Steps
- On the end step prior to your turn, cast Teferi's Protection by paying
.
- Hive Mind triggers, causing each opponent to copy Teferi's Protection.
- Resolve all Teferi's Protections, causing all players to phase out all permanents they control.
- During your next untap step, Disciple of Caelus Nin and all other phased out permanents you control phase in.
- Disciple of Caelus Nin prevents all permanents your opponents own that are phased out from phasing in, causing them to stay phased out indefinitely.
03
Result
Permanently phase out all permanents opponents control; Mass Land Denial
Variations
Cheaper, tighter, alternate lines
The lock has no built-in finisher, so Aetherflux Reservoir, Approach of the Second Sun, or any draw-your-deck win condition needs to already be in hand or on the field before the lock resolves. There is no cheaper substitute for Teferi's Protection here — the phasing of your own permanents, specifically Disciple of Caelus Nin, is what makes the lock permanent rather than a one-turn stax effect.
Verified on Commander Spellbook · Combo ID disciple-of-caelus-nin-hive-mind-teferis-protection
Updated . Data from Commander Spellbook, Scryfall, and EDHREC.





