Kormus Bell
Artifact
All Swamps are 1/1 black creatures that are still lands.
- CMC
- 4
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Intl. Collectors' Edition
- Price
- $4.99
- EDHREC rank
- #12521
Kormus Bell turns every Swamp on the battlefield into a 1/1 black creature — pair it with Urborg, Tomb of Yawgmoth and every land in the game becomes a creature, which is either a board-state-defining threat or a global Wrath waiting to happen. The four-mana artifact earns its slot in any deck that wants to mass-kill lands, generate tokens off land-creatures, or feed a slugger like Toxrill, the Corrosive a buffet of Swamp-creatures to slime.
Best Commanders
Commanders with the highest synergy

Toxrill, the Corrosive
Toxrill, the Corrosive puts a Slime token on every creature it doesn't own at end of turn, and Kormus Bell converts every Swamp into a valid target — combine that with Urborg, Tomb of Yawgmoth and opponents watch their entire manabase get slimed out of existence while Toxrill generates a flood of 1/1 tokens you can cash in for cards.

Maha, Its Feathers Night
Maha, Its Feathers Night gets +X/+0 equal to the number of lands opponents control, so Kormus Bell animating those lands into creatures doesn't shrink Maha's bonus — it just means those lands can now be swept off the board en masse, clearing blockers and ending the game in the same action.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Kormus Bell is a Commander card through and through — the four-mana setup cost is acceptable in a 40-life multiplayer game where the Urborg, Tomb of Yawgmoth package has room to assemble, but it's far too slow and narrow for Legacy or Vintage, where it sees essentially zero competitive play despite being legal in both. In Commander, the ceiling is legitimately high: global land animation enables mass-land destruction via Wrath effects, synergizes with every slug and aristocrats payoff in black, and can lock opponents out of mana entirely in the right shell. Outside Commander, treat Kormus Bell as a curiosity — legal in Oathbreaker but the same speed concerns apply.
Key Combos
Combo lines featuring this card



Kormus BellUrborg, Tomb of YawgmothElesh Norn, Grand Cenobite
Opponents can't have lands on the battlefield; Lock; Mass Land Denial
View combo details →


Kormus BellUrborg, Tomb of YawgmothKaervek, the Spiteful
Destroy all lands; Destroy all lands that enter the battlefield; Lock; Mass Land Denial
View combo details →


Kormus BellUrborg, Tomb of YawgmothNight of Souls' Betrayal
Destroy all lands; Destroy all lands that enter the battlefield; Lock; Mass Land Denial
View combo details →


Urborg, Tomb of YawgmothKormus BellMake Obsolete
Destroy all lands opponents control; Destroy all x/1 creatures your opponents control; Mass Land Denial
View combo details →


Linvala, Keeper of SilenceKormus BellUrborg, Tomb of Yawgmoth
Opponents can't tap lands for mana; Lock; Mass Land Denial
View combo details →Price Context
Current price
$4.99 cheap tier
At $4.99, Kormus Bell sits at a fair price for a niche artifact with a loyal Commander audience and no reprint pressure in sight. It's cheap enough to throw into any black deck experimenting with the Urborg package without much hesitation, and the price reflects its narrow but real demand.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.