Reclaim
Instant
Put target card from your graveyard on top of your library.
- CMC
- 1
- Mana cost
- Color identity
- G
- Rarity
- common
- Set
- Seventh Edition
- Price
- $0.16
- EDHREC rank
- #4822
Reclaim puts any card from your graveyard on top of your library for a single green mana at instant speed — that's a full library tutor for whatever you just lost, paid upfront in tempo rather than card advantage. In Isochron Scepter shells it becomes a repeatable recursion loop, and Edric, Spymaster of Trest decks use it to rebuy cheap evasive threats or disruption on the opponent's end step without missing a beat.
Best Commanders
Commanders with the highest synergy

Edric, Spymaster of Trest
Edric, Spymaster of Trest decks live on cheap, evasive creatures, and Reclaim lets you rebuy a bounced or killed threat at instant speed so you never miss a combat trigger.


Haldan, Avid Arcanist // Pako, Arcane Retriever
Haldan, Avid Arcanist // Pako, Arcane Retriever cares about casting spells exiled by Pako, but Reclaim earns its slot by returning key instants or sorceries that were countered or discarded so the engine keeps firing.

Rashmi, Eternities Crafter
Rashmi, Eternities Crafter triggers off the first spell each turn, so topping your library with Reclaim lets you script exactly what Rashmi reveals — effectively turning one green mana into a free cascaded spell.

Flubs, the Fool
Flubs, the Fool rewards playing cheap spells repeatedly, and Reclaim at one mana fits that low-cost density while letting you recycle anything that hits the graveyard back into the queue.

Ellie and Alan, Paleontologists
Ellie and Alan, Paleontologists want a steady stream of Dinosaurs, and Reclaim acts as a low-cost way to reload a key creature after removal without spending two or three mana on heavier recursion.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Reclaim is a niche piece rather than a staple — it shines in decks that care about what's on top of the library or need cheap instant-speed recursion, but most green Commander decks would rather draw the card outright than put it back on top. Pauper is where Reclaim has historically seen the most competitive scrutiny, since the one-mana instant cost is genuinely efficient in a format full of cheap interaction. In Legacy and Vintage, Reclaim is strictly outclassed by Regrowth variants and actual tutors, so it never competes there. Modern and Pioneer offer it no real home either — those formats move too fast for a card that doesn't draw or develop the board. Reclaim's sweet spot across all formats is the same: engines that specifically reward top-of-library manipulation or need to rebuy a single key piece at instant speed for one mana.
Key Combos
Combo lines featuring this card



Isochron ScepterReclaimTime Warp
Infinite turns; Skip your draw steps; Lock
View on Commander Spellbook ↗


Isochron ScepterReclaimTemporal Manipulation
Infinite turns; Skip your draw steps; Lock
View on Commander Spellbook ↗


Isochron ScepterReclaimCapture of Jingzhou
Infinite turns; Skip your draw steps; Lock
View on Commander Spellbook ↗Price Context
Current price
$0.16 bulk tier
At $0.16, Reclaim is firmly bulk — you're paying for cardboard and shipping, not the card itself. That price is stable; there's no competitive demand to push it, and it gets reprinted often enough that it won't quietly creep up on you.
Explore
Sources
Mentioned
- Isochron Scepter
- Edric, Spymaster of Trest
- Haldan, Avid Arcanist // Pako, Arcane Retriever
- Rashmi, Eternities Crafter
- Flubs, the Fool
- Ellie and Alan, Paleontologists
- Time Warp
- Temporal Manipulation
- Capture of Jingzhou
- Walk the Aeons
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
