Walk the Aeons

Sorcery

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.

CMC
6
Mana cost
{4}{U}{U}
Color identity
U
Rarity
rare
Set
Time Spiral Remastered
Price
$2.04
EDHREC rank
#5940
Buy on TCGplayer
Walk the Aeons card art
Walk the Aeons gives you an extra turn for four mana with a buyback stapled on — the cost is three basic land sacrifices, which in the right deck is no cost at all. Azusa, Lost but Seeking puts three lands into play a turn; Edric, Spymaster of Trest chains extra turns into card draw into more extra turns until the table is out of the game.

Best Commanders

Commanders with the highest synergy

01
Edric, Spymaster of Trest

Edric, Spymaster of Trest

39.2% of decks · synergy 0.37

Edric, Spymaster of Trest is the definitive Walk the Aeons home — extra turns mean more attack triggers, more draw, and enough lands in hand to buy Walk the Aeons back repeatedly until opponents simply can't untap.

02
Narset, Enlightened Master

Narset, Enlightened Master

29.4% of decks · synergy 0.29

Narset, Enlightened Master attacks, flips Walk the Aeons for free, and takes another turn without ever paying the buyback — the land sacrifice requirement becomes irrelevant when casting is bypassed entirely.

03
Tatyova, Benthic Druid

Tatyova, Benthic Druid

16.3% of decks · synergy 0.14

Tatyova, Benthic Druid turns every land drop into a draw trigger, which means the lands you sacrifice to rebuy Walk the Aeons come back from a refilling hand quickly enough to loop the effect across multiple turns.

04
Aesi, Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

13.4% of decks · synergy 0.11

Aesi, Tyrant of Gyre Strait functions similarly to Tatyova — each land drop draws a card and lets you play an additional land, generating the raw resource throughput that makes Walk the Aeons buyback sustainable.

05
Myra the Magnificent

Myra the Magnificent

9.8% of decks · synergy 0.09

Myra the Magnificent impulse-draws through the deck and scales on the number of spells cast in a turn, so chaining Walk the Aeons into more extra turns feeds directly into Myra's damage output and fuels the next cast.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Walk the Aeons earns its reputation — extra turns are already powerful in a singleton format, and the buyback clause turns a one-shot effect into a potential lock given enough land drops. In Legacy and Vintage it's legal but largely ignored; the formats move fast enough that a six-mana investment with a steep recurring cost can't compete with the established extra-turn spells that cost less and ask nothing in return. Oathbreaker is a legitimate home when the planeswalker and signature spell create a land-drop engine, mirroring the Commander dynamic in a faster, lower-life-total environment.

Key Combos

Combo lines featuring this card

Price Context

Current price

$2.04 cheap tier

At $2.04, Walk the Aeons sits firmly in the budget tier for a card with genuine combo potential in Commander. That price is unlikely to move dramatically given several printings, so there's no urgency — pick it up whenever the deck calls for it.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.