Ral, Storm Conduit
Legendary Planeswalker — Ral
Whenever you cast or copy an instant or sorcery spell, Ral deals 1 damage to target opponent or planeswalker.
+2: Scry 1.
−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
- CMC
- 4
- Mana cost
- Color identity
- RU
- Rarity
- rare
- Set
- War of the Spark Promos
- Price
- —
- EDHREC rank
- #3275
Ral, Storm Conduit turns every instant and sorcery into a free one-damage ping that stacks fast, and his static ability means copying spells like Fury Storm doesn't just double your value — it doubles your damage output automatically. The four-mana cost is steep for a planeswalker who doesn't protect himself, but in any deck helmed by Kalamax, the Stormsire or built around spell-copy loops, that cost is academic once the engine is live.
Best Commanders
Commanders with the highest synergy

Kalamax, the Stormsire
Kalamax, the Stormsire copies the first instant each turn, and every one of those copies triggers Ral, Storm Conduit's static ability — making Ral a passive damage engine that scales directly with how spell-hungry the deck already wants to be.

Ghyrson Starn, Kelermorph
Ghyrson Starn, Kelermorph turns any source that deals exactly 1 damage to a creature into 2 additional damage, which means each of Ral, Storm Conduit's spell-cast pings can chain into Ghyrson's bonus — a redundant, incremental kill condition that rewards going wide on spells.

Veyran, Voice of Duality
Veyran, Voice of Duality doubles magecraft triggers, so every instant or sorcery fires Ral, Storm Conduit's ability twice — stacking damage at a rate that turns medium spell-heavy turns into lethal ones.

Anhelo, the Painter
Anhelo, the Painter's casualty mechanic creates spell copies as a natural cost of playing the game, and every one of those copies is another Ral, Storm Conduit trigger firing without additional mana investment.

Kess, Dissident Mage
Kess, Dissident Mage recasts instants and sorceries from the graveyard, giving Ral, Storm Conduit a steady second source of spell-cast triggers across multiple turns without needing to rebuild hand size.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Ral, Storm Conduit is a role-player rather than a generalist — he belongs in dedicated spell-copy shells and is underwhelming everywhere else. His static ability scales exponentially when the deck is built to copy spells repeatedly, and his minus can function as a finisher in loops, but he contributes little to board presence on the turn he lands. In Pioneer and Modern, the four-mana investment is hard to justify outside of very specific combo contexts where Ral, Storm Conduit is a named piece rather than incidental value. Legacy and Vintage have access to faster, more resilient win conditions, so he sees essentially no competitive play there.
Key Combos
Combo lines featuring this card


Fury StormRal, Storm Conduit
Infinite damage; Infinite magecraft triggers
View on Commander Spellbook ↗


Sevinne, the ChronoclasmIncreasing VengeanceRal, Storm Conduit
Infinite damage; Infinite magecraft triggers
View on Commander Spellbook ↗


Sevinne, the ChronoclasmRefuse // CooperateRal, Storm Conduit
Infinite damage; Infinite magecraft triggers
View on Commander Spellbook ↗

Chain of AcidRal, Storm Conduit
Infinite damage; Infinite magecraft triggers
View on Commander Spellbook ↗Price Context
Current price
unknown tier
Pricing data for Ral, Storm Conduit isn't available in the current feed, so check Scryfall or a major retailer for the live number. Given his narrow fit in dedicated spell-copy Commander builds, he tends to hold a modest price floor — neither a bulk rare nor a format staple, which usually means fair value for what he does.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
