Nissa, Genesis Mage
Legendary Planeswalker — Nissa
+2: Untap up to two target creatures and up to two target lands.
−3: Target creature gets +5/+5 until end of turn.
−10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
- CMC
- 7
- Mana cost
- Color identity
- G
- Rarity
- mythic
- Set
- Hour of Devastation
- Price
- —
- EDHREC rank
- #14853
Nissa, Genesis Mage untaps five lands and a creature the turn she resolves, generating immediate value before opponents can answer her — that's the pitch. The problem is the seven-mana price tag, which means she lives or dies by how fast your deck can accelerate, and Vorinclex, Monstrous Raider is the clearest illustration of her ceiling: double loyalty counters mean her minus abilities become available almost immediately, and The Sixth Doctor style value engines love the land-untap effect to reuse tap effects at scale.
Best Commanders
Commanders with the highest synergy

Vorinclex, Monstrous Raider
Vorinclex, Monstrous Raider doubles the loyalty counters Nissa, Genesis Mage enters with and accrues each turn, letting her hit her minus abilities on the same turn she arrives — that acceleration turns a slow planeswalker into an immediate threat rather than a setup piece.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Nissa, Genesis Mage is a Commander card through and through — seven mana is a non-starter in Legacy, Modern, and Pioneer, where the game is typically decided before she could ever resolve. In those formats she's legal but irrelevant. Commander is where the math works: ramp is expected, the game goes long, and a planeswalker who untaps five lands on entry can generate the kind of mana surplus that closes games. Oathbreaker is a plausible home too, where she can serve as the planeswalker commander herself in a shell built entirely around her abilities.
Key Combos
Combo lines featuring this card



The Sixth DoctorRomana IINissa, Genesis Mage
Infinite mana lands you control can produce; Infinite mana creatures you control can produce; Infinite untap of creatures you control; Infinite untap of lands you control
View on Commander Spellbook ↗


Luxior, Giada's GiftEmiel the BlessedNissa, Genesis Mage
Infinite blinking of creatures and planeswalkers; Infinite LTB; Infinitely large creatures you control until end of turn; Infinite mana creatures and lands you control can produce; Infinite planeswalker activations
View on Commander Spellbook ↗


Avid ReclaimerNissa, Genesis MagePemmin's Aura
Infinite lifegain; Infinite lifegain triggers
View on Commander Spellbook ↗


Avid ReclaimerNissa, Genesis MageFreed from the Real
Infinite lifegain; Infinite lifegain triggers
View on Commander Spellbook ↗


Luxior, Giada's GiftEldrazi DisplacerNissa, Genesis Mage
Infinite blinking of creatures and planeswalkers; Infinite LTB; Infinitely large creatures you control until end of turn; Infinite mana creatures and lands you control can produce; Infinite planeswalker activations
View on Commander Spellbook ↗Price Context
Current price
unknown tier
Pricing data for Nissa, Genesis Mage isn't available in the current feed, so check Scryfall or TCGPlayer for the live number. Given her narrow competitive applicability and Commander-specific role, she tends to sit in budget-to-mid range territory — worth picking up if you're building a deck that specifically wants her, but not a staple you need to acquire speculatively.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.