Cursecatcher
Creature — Merfolk Wizard
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays .
- CMC
- 1
- Mana cost
- Color identity
- U
- Rarity
- uncommon
- Set
- Masters 25
- Price
- $0.46
- EDHREC rank
- #11303
Cursecatcher puts a Spell Pierce on a body — sacrifice it to make any player pay an extra mana for an instant or sorcery, and in Merfolk decks that body pulls double duty with commanders like Azami, Lady of Scrolls, who draws a card off it every turn. The cost is real: it's a one-shot deterrent, not a lock, and it does nothing against the creature or artifact threats that often matter most at a Commander table — but Gravespawn Sovereign this is not, and a one-mana 1/1 that taxes at the exact moment you need it earns its slot.
Best Commanders
Commanders with the highest synergy

Azami, Lady of Scrolls
Azami, Lady of Scrolls taps Cursecatcher for free card draw every turn, so the sacrifice ability becomes a late-game option rather than a mandatory trade — you hold it until a counterspell would actually swing the game, then cash in.

Kumena, Tyrant of Orazca
Cursecatcher feeds every axis of Kumena, Tyrant of Orazca: it counts toward the tap-three-Merfolk draw trigger, taps to give the team unblockability, and puts a soft counter up on any turn you'd rather not commit it to an ability.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Cursecatcher is a role-player in Merfolk tribal builds — the tax rarely counters a spell outright at a four-player table, but it buys time on the stack at critical moments and synergizes with any commander that wants a cheap Wizard or Merfolk on the battlefield. Legacy Merfolk is where Cursecatcher made its name: one-mana disruption on a creature that survives Aether Vial deployment and contributes to the Merfolk clock is exactly the kind of efficiency that format rewards. Modern Merfolk still runs it in some configurations, though the format's removal suite makes a 1/1 body harder to protect. Vintage has the tools to make it irrelevant most of the time, so it rarely shows up there outside dedicated tribal builds.
Key Combos
Combo lines featuring this card



Gravespawn SovereignCursecatcherIntruder Alarm
Infinite death triggers; Infinite ETB; Infinite LTB; Opponents can't cast instants or sorceries; Lock; Infinite mana creatures you control can produce; Infinite untap of creatures you control
View on Commander Spellbook ↗



The Mirari ConjectureFaith's RewardTemporal ManipulationCursecatcher
Infinite turns; Lock
View on Commander Spellbook ↗



The Mirari ConjectureFaith's RewardWalk the AeonsCursecatcher
Infinite turns; Lock
View on Commander Spellbook ↗



The Mirari ConjectureSecond SunriseTemporal ManipulationCursecatcher
Infinite turns; Lock
View on Commander Spellbook ↗



The Mirari ConjectureSecond SunriseWalk the AeonsCursecatcher
Infinite turns; Lock
View on Commander Spellbook ↗Price Context
Current price
$0.46 bulk tier
At $0.46, Cursecatcher is firmly bulk — easy to pick up as a single without a second thought. Given steady demand from Merfolk tribal in both Commander and Legacy, it's unlikely to dip meaningfully lower, but there's no pressure to buy a playset today.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.