Chivalric Alliance

Enchantment

Whenever you attack with two or more creatures, draw a card.
{2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.

CMC
2
Mana cost
{1}{W}
Color identity
W
Rarity
rare
Set
March of the Machine Commander
Price
$13.27
EDHREC rank
#2905
Buy on TCGplayer
Chivalric Alliance card art
Chivalric Alliance turns every attacking creature with power 2 or greater into a card draw trigger, which in the right deck means drawing multiple cards per combat before you ever spend a resource. The three-mana enchantment also generates 1/1 Knight tokens on demand, but the draw engine is the reason Marneus Calgar and Sidar Jabari of Zhalfir players treat it as a staple.

Best Commanders

Commanders with the highest synergy

01
Sidar Jabari of Zhalfir

Sidar Jabari of Zhalfir

68.4% of decks · synergy 0.65

Sidar Jabari of Zhalfir cares deeply about first strike and attacking with Knights, and Chivalric Alliance slots into that gameplan as both a token generator and a draw engine that rewards exactly the wide, aggressive board Sidar Jabari of Zhalfir wants to build.

02

Dion, Bahamut's Dominant

49.7% of decks · synergy 0.45

Dion, Bahamut's Dominant pumps creatures that attack, and Chivalric Alliance ensures those attacks also cycle through your hand — the two cards together mean the board grows while resources replenish rather than depleting.

04
Odric, Lunarch Marshal

Odric, Lunarch Marshal

22.3% of decks · synergy 0.18

Odric, Lunarch Marshal distributes keywords across the board at the start of combat, so Chivalric Alliance's draw trigger fires on a large number of creatures simultaneously, turning a wide board into a hand-refill every single turn.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Chivalric Alliance lives — the format's longer games and creature-heavy battlefields let the draw trigger compound turn after turn in a way that two-player formats simply don't support. In Legacy and Vintage it's technically legal but entirely absent from competitive play; three mana for an enchantment that requires a board state to generate value is nowhere near the power threshold those formats demand. Oathbreaker is the one non-Commander context where Chivalric Alliance is occasionally worth considering, specifically in aggressive white strategies that go wide early and want to sustain through card draw rather than burn resources.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Reconnaissance Mission and Coastal Piracy offer the same "draw when your creatures deal combat damage" pattern at similar or lower price points, though both require creatures to connect rather than just attack with power 2 or greater, which is a meaningful restriction in creature-heavy metas with lots of blockers. If the token half of Chivalric Alliance is more relevant than the draw, Raise the Alarm and Timely Reinforcements get you bodies much cheaper but cut the engine entirely — worth considering only if the deck already has sufficient draw elsewhere.

Price Context

Current price

$13.27 mid tier

At $13.27, Chivalric Alliance sits in mid-tier enchantment territory — expensive enough to feel like a deliberate inclusion, not so expensive it's a budget obstacle. It holds value well in the decks that want it because the effect is unique enough that there's no strict functional reprint pushing the price down.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.