Welcome to . . . // Jurassic Park

Enchantment — Saga // Legendary Land

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.

CMC
3
Mana cost
{1}{G}{G}
Color identity
G
Rarity
rare
Set
Jurassic World Collection
Price
$27.91
EDHREC rank
#5338
Buy on TCGplayer
Welcome to . . . // Jurassic Park card art
Welcome to . . . // Jurassic Park lands and immediately gives every Dinosaur you control the Enrage trigger condition for free — any damage source now cycles your whole board, and the back half with Owen Grady, Raptor Trainer // Blue, Loyal Raptor turns that into a repeatable token factory. The enchantment side even enables Dinosaurs like Snubhorn Sentry to reach their full power without jumping through hoops.

Best Commanders

Commanders with the highest synergy

01
Owen Grady, Raptor TrainerBlue, Loyal Raptor

Owen Grady, Raptor Trainer // Blue, Loyal Raptor

55.8% of decks · synergy 0.55

Welcome to . . . // Jurassic Park is the engine Owen Grady, Raptor Trainer // Blue, Loyal Raptor was designed around — Owen's back half creates a Raptor whenever a Dinosaur is dealt damage, and Welcome's continuous ping turns that into a stream of tokens every turn without needing combat.

02
Pantlaza, Sun-Favored

Pantlaza, Sun-Favored

30.2% of decks · synergy 0.25

Pantlaza, Sun-Favored's discover trigger fires whenever a Dinosaur enters, and Welcome to . . . // Jurassic Park accelerates that loop by enabling Enrage effects that either put more Dinosaurs into play or draw into them faster.

03
Gishath, Sun's Avatar

Gishath, Sun's Avatar

30.2% of decks · synergy 0.25

Gishath, Sun's Avatar rewards going wide with Dinosaurs, and Welcome to . . . // Jurassic Park keeps the board active between combat steps by triggering Enrage abilities that generate value while Gishath waits to swing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Welcome to . . . // Jurassic Park is a Commander card through and through — the Dinosaur tribal payoffs it enables simply don't have the critical mass to matter in Legacy or Vintage, where it's technically legal but irrelevant. Its power is entirely dependent on having a board of Dinosaurs, which means it does nothing in the early game and becomes backbreaking only once the tribal engine is already running. In Commander, that's fine: the 100-card singleton format gives Dinosaur decks enough redundancy to reliably assemble the pieces, and a three-mana enchantment that turns every Dinosaur into a passive value engine is exactly the kind of card that dominates long games at a 4-player table.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

There's no direct one-card replacement for what Welcome to . . . // Jurassic Park does — the combination of a passive damage ping and a token-creation back half is unique to this card. Forerunner of the Empire gets closest on the Enrage-enabling side, dealing 1 damage to all Dinosaurs whenever another Dinosaur enters, though it requires creature recursion rather than an enchantment slot and doesn't generate tokens on its own.

Price Context

Current price

$27.91 premium tier

At $27.91, Welcome to . . . // Jurassic Park sits firmly in premium enchantment territory, and the price reflects its status as the definitive Enrage enabler in a tribal archetype with no close substitute. Dinosaur commanders consistently put up high deck counts on EDHREC, so demand is stable — this isn't a spec, it's a staple price for a card you run in any serious Dinosaur build.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.