Tranquil Grove
Enchantment
: Destroy all other enchantments.
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- rare
- Set
- Weatherlight
- Price
- $1.44
- EDHREC rank
- #22369
Tranquil Grove shuts off every enchantment on the board at instant speed — including your own — for two mana, which is an unusually high ceiling for a tool this cheap. The ceiling collapses just as fast without a plan to exploit it, so run it when you're pairing it with something like Nine Lives that wants the enchantment gone on command.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Tranquil Grove earns its slot: enchantment-heavy boards are common, opponents telegraph their setups across long games, and the instant-speed trigger gives you precise timing to pop a Rhystic Study or Smothering Tithe right before your turn. In Legacy and Vintage it's legal but irrelevant — Tranquil Grove is too slow and too narrow for formats where games end before enchantment value accrues. Oathbreaker is the one fringe case where it could show up in a self-bouncing enchantment shell, but Commander remains its only real home.
Key Combos
Combo lines featuring this card



Nine LivesFractured IdentityTranquil Grove
Each opponent loses the game
View on Commander Spellbook ↗



Fractured IdentityLichTranquil GrovePlatinum Angel
Each opponent loses the game; Infinite lifeloss
View on Commander Spellbook ↗Price Context
Current price
$1.44 cheap tier
At $1.44, Tranquil Grove sits in the casual-bulk tier where niche utility cards live indefinitely without significant price movement. It's an easy include on price alone — the question is always whether your deck actually needs it, not whether you can afford it.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.