Solphim, Mayhem Dominus

Legendary Creature — Phyrexian Horror

If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
{1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)

CMC
4
Mana cost
{2}{R}{R}
Color identity
R
Rarity
mythic
Set
Phyrexia: All Will Be One
Price
$27.82
EDHREC rank
#872
Buy on TCGplayer
Solphim, Mayhem Dominus card art
Solphim, Mayhem Dominus doubles all noncombat damage your sources deal to opponents — a passive that turns every Shock into a Lightning Bolt and every Heartless Hidetsugu activation into a near-table wipe. The four-mana cost and indestructibility protection clause make it one of the most resilient damage amplifiers in red, and Imodane, the Pyrohammer decks treat it as a mandatory include.

Best Commanders

Commanders with the highest synergy

01
Imodane, the Pyrohammer

Imodane, the Pyrohammer

55.5% of decks · synergy 0.42

Imodane, the Pyrohammer copies a spell's damage as a trigger targeting each opponent, and Solphim, Mayhem Dominus doubles both the original and the copy — a single pump spell can end the table in one swing.

02
Zo-Zu the Punisher

Zo-Zu the Punisher

55.3% of decks · synergy 0.41

Zo-Zu the Punisher pings each player two damage whenever a land enters, and Solphim, Mayhem Dominus turns those pings into four-damage hits, making every opponent's land drop a meaningful life loss.

04
The Lord of Pain

The Lord of Pain

45.2% of decks · synergy 0.36

The Lord of Pain taxes opponents whenever they activate abilities, dealing noncombat damage that Solphim, Mayhem Dominus doubles — the tax becomes genuinely punishing rather than incidental.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Solphim, Mayhem Dominus lives — the four-player damage race and abundance of ping-based commanders make the doubling effect backbreaking in a way it rarely is in one-on-one formats. In Modern and Pioneer, four mana for a static doubler is too slow against linear aggro and interactive control decks that answer it immediately, and burn strategies there prefer cheaper, more direct threats. Legacy and Vintage have access to the card but lack any shell that wants a four-mana enchantment creature over faster redundancy. Oathbreaker is a legitimate home if Solphim, Mayhem Dominus is your planeswalker's signature spell target or a support piece, though the 20-life starting total compresses how much time the doubling has to compound.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Fiery Emancipation triples damage instead of doubling it and costs around $3, but at six mana it lands two full turns later and lacks Solphim, Mayhem Dominus's indestructibility, making it easier to answer before it pays off. Dictate of the Twin Gods doubles all damage to all players for five mana — the symmetry is a real cost, but at under $2 it covers most of the same ground in decks that can close the game quickly after it resolves.

Price Context

Current price

$27.82 premium tier

At $27.82, Solphim, Mayhem Dominus sits in the premium tier for a non-mythic Commander staple, justified by its unique combination of doubling and built-in protection in a color that rarely gets either. Demand is stable given how many mono-red and Rakdos damage commanders treat it as a core piece, so the price reflects genuine play demand rather than speculation.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.