Overcharged Amalgam

Creature — Zombie Horror

Flash
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, counter target spell, activated ability, or triggered ability.

CMC
4
Mana cost
{2}{U}{U}
Color identity
U
Rarity
rare
Set
Innistrad: Crimson Vow
Price
$0.34
EDHREC rank
#4551
Buy on TCGplayer
Overcharged Amalgam card art
Overcharged Amalgam is a flash, flying counterspell on a recursive body — it counters any activated or triggered ability, then comes back from the graveyard whenever another Zombie enters on your side. The cost is real: it only hits abilities, not spells, so it blanks against instants and sorceries. In Zombie shells running Rooftop Storm or helmed by Captain N'ghathrod, the recursion loop makes that limitation feel minor.

Best Commanders

Commanders with the highest synergy

01
Captain N'ghathrod

Captain N'ghathrod

41.5% of decks · synergy 0.36

Captain N'ghathrod is a mill-and-reanimate engine, and Overcharged Amalgam fits as both a disruptive piece and a self-recurring threat that keeps triggering whenever milled Zombies re-enter the battlefield under your control.

02
Wilhelt, the Rotcleaver

Wilhelt, the Rotcleaver

23.2% of decks · synergy 0.18

Wilhelt, the Rotcleaver churns out Decayed Zombie tokens on death triggers, and each one entering the battlefield can pull Overcharged Amalgam back from the graveyard — turning disposable tokens into free counterspell resets.

03
Gisa and Geralf

Gisa and Geralf

23.0% of decks · synergy 0.18

Gisa and Geralf cast Zombies from the graveyard, which means Overcharged Amalgam can be cast from there directly and then keep returning as the rest of your Zombie suite cycles in and out.

04
Geralf, the Fleshwright

Geralf, the Fleshwright

19.2% of decks · synergy 0.18

Geralf, the Fleshwright generates Zombie tokens on noncreature spell casts, creating a reliable stream of triggers that pull Overcharged Amalgam back from the graveyard and keep the ability-counter threat live throughout the game.

05
Grimgrin, Corpse-Born

Grimgrin, Corpse-Born

22.5% of decks · synergy 0.17

Grimgrin, Corpse-Born sacrifices Zombies to grow and untap, and the resulting graveyard traffic makes Overcharged Amalgam easy to recur — the same Zombie pile that feeds Grimgrin also keeps the Amalgam in play.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Overcharged Amalgam earns its slot — Zombie tribal is a perennial archetype, and the combination of flash, flying, and built-in recursion gives Zombie decks a repeatable ability-counter most blue-black lists would otherwise lack. In Legacy and Vintage, the card is legal but competing against Counterspell and Force of Will, and a body that only stops abilities isn't pulling weight in those formats. Modern and Pioneer allow it but offer no Zombie synergy dense enough to justify the slot over purpose-built interaction. Oathbreaker could find a niche home in a Zombie-adjacent build, but the same tribal dependency applies.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.34 bulk tier

At $0.34, Overcharged Amalgam is firmly bulk — it costs nothing to acquire and represents genuinely outsized value for Zombie Commander lists that want counterspell redundancy. Bulk rares with strong tribal synergy and built-in recursion tend to hold that floor comfortably, so there's no urgency either way.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.