Counterspell

Instant

Counter target spell.

CMC
2
Mana cost
{U}{U}
Color identity
U
Rarity
common
Set
Fifth Edition
Price
$2.94
EDHREC rank
#16
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Counterspell card art
Counterspell is the baseline — two blue mana, stop anything, no conditions attached. It shows up in more Commander decks than almost any other interaction piece, and the only real cost worth naming is the double-blue pip, which can lock you out of tapping Arcane Signet on turn two to answer a Koma, Cosmos Serpent on turn six.

Where It Shines

Where the extra mana on turn one matters most

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Counterspell is a clean two-mana answer in a format where threats routinely cost six or more, making the efficiency gap enormous. Legacy has access to Force of Will and Daze, so Counterspell slots into fair blue decks but isn't the top of the stack. Modern welcomed it relatively recently and it's found a home in controlling shells where the unconditional clause matters more than saving a mana. Pauper treats Counterspell as a foundational pillar — at common, nothing matches it for reliability at that cost. Pioneer and Standard don't get it, which is part of why counterspell-based control is structurally weaker in those formats.

Key Combos

Combo lines featuring this card

Price Context

Current price

$2.94 cheap tier

At $2.94, Counterspell sits in the range where there's no reason to run a worse alternative. It has been printed enough times to stay cheap, and that price is unlikely to spike meaningfully given how frequently it appears in precons and supplemental sets.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.