Metallurgic Summonings
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value., Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
- CMC
- 5
- Mana cost
- Color identity
- U
- Rarity
- mythic
- Set
- Kaladesh
- Price
- $1.14
- EDHREC rank
- #3814
Metallurgic Summonings turns every instant and sorcery into a Construct token sized to match it, then offers a second chapter — sacrifice six artifacts to recover your entire graveyard of instants and sorceries. The five-mana entry cost is real, but in a shell like Hinata, Dawn-Crowned where spells routinely cost two or three mana to cast, the tokens compound fast enough that Mythos of Illuna alone can drop a 7/7 and refuel the hand.
Best Commanders
Commanders with the highest synergy

Hinata, Dawn-Crowned
Hinata, Dawn-Crowned slashes the cost of every multi-target spell in the deck, which means Metallurgic Summonings is churning out large Constructs for one or two mana — the discount applies to the spell's cost, not the token's power, so you get oversized bodies at a fraction of the rate.

Quandrix, the Proof
Quandrix, the Proof rewards casting instants and sorceries repeatedly, and Metallurgic Summonings converts that volume directly into a board — every copy, every kicked spell, every modal piece adds another token, giving the deck a go-wide axis it would otherwise lack.

Magnus the Red
Magnus the Red scales his own ability off the number of spells cast, and Metallurgic Summonings layers a parallel token engine on top — each instant or sorcery that fuels Magnus's pump effect also drops a Construct, meaning the board grows in two directions at once.

Anhelo, the Painter
Anhelo, the Painter copies the first instant or sorcery each turn, and Metallurgic Summonings counts each copy as a separate spell trigger — a single copied spell drops two Constructs, effectively doubling the enchantment's token output without any extra investment.

Eluge, the Shoreless Sea
Eluge, the Shoreless Sea cares about casting noncreature spells and generates its own cascade of value, making Metallurgic Summonings a natural complement — every instant or sorcery that advances Eluge's plan also builds a board of tokens sized to threaten combat.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Metallurgic Summonings is a Commander card first and foremost — five mana for a passive enchantment is a tempo concession that multiplayer games can absorb, and the self-recur ability becomes genuinely broken when a 100-card deck has stocked a graveyard over ten or twelve turns. In Pioneer and Modern it's fringe at best: the token payoff is too slow against linear aggro, and spell-combo decks in those formats are trying to win the turn they go off, not build a board over several. Legacy and Vintage have access to it but have no reason to run it over faster engines. Metallurgic Summonings lives and dies in Commander, where a five-mana enchantment has time to recoup its cost and where sixty instants and sorceries in the graveyard is a realistic setup for the rebound ability.
Key Combos
Combo lines featuring this card



Mythos of IllunaRadiateMetallurgic Summonings
Infinite copies of all permanents; Infinite creature tokens; Infinite magecraft triggers; Infinite mana permanents on the battlefield can produce; Infinite storm count; Return all instant and sorcery cards from your graveyard to your hand
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The Tenth DoctorMana EchoesReality StrobeMetallurgic Summonings
Infinite ETB; Infinite colorless mana; Infinite creature tokens; Infinite magecraft triggers; Mass Land Denial; Return any number of permanents to their owner's hand
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The Tenth DoctorMana EchoesArc BladeMetallurgic Summonings
Infinite ETB; Infinite colorless mana; Infinite creature tokens; Infinite damage; Infinite magecraft triggers
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The Tenth DoctorMana EchoesInspiring RefrainMetallurgic Summonings
Infinite card draw; Infinite draw triggers; Near-infinite ETB; Near-infinite colorless mana; Near-infinite creature tokens; Near-infinite magecraft triggers
View on Commander Spellbook ↗



The Tenth DoctorMana EchoesCharnel SerenadeMetallurgic Summonings
Infinite ETB; Infinite colorless mana; Infinite creature tokens; Infinite magecraft triggers; Infinite surveil; Put all creature cards from your library and graveyard onto the battlefield with finality counters on them
View on Commander Spellbook ↗Price Context
Current price
$1.14 cheap tier
At $1.14, Metallurgic Summonings sits in the bulk-rare tier — easy to pick up without thinking twice. It sees consistent Commander play in spell-heavy builds, so the floor is stable, but demand isn't concentrated enough to push it higher.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.