Equilibrium

Enchantment

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

CMC
3
Mana cost
{1}{U}{U}
Color identity
U
Rarity
rare
Set
Seventh Edition
Price
EDHREC rank
#11083
Buy on TCGplayer
Equilibrium card art
Equilibrium turns every creature you cast into a repeatable bounce effect — pay one generic mana when a creature enters your side of the battlefield and send any creature on the board back to its owner's hand. The cost is real: it's an enchantment with no ETB, so it does nothing the turn you play it, and it taxes you one mana per trigger. In bounce-heavy or ETB-centric builds like Urtet, Remnant of Memnarch, that tax pays for itself many times over.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Equilibrium is legal in Commander, Legacy, Vintage, and Oathbreaker — formats where three-mana enchantments have the runway to generate value over multiple turns. Commander is its natural home: long games, creature-heavy tables, and commanders that want to replay ETB triggers make Equilibrium a persistent engine rather than a tempo play. In Legacy and Vintage it's essentially unplayed, outclassed by faster interaction and a metagame that doesn't give enchantments time to generate board control. Oathbreaker sits closer to Commander in texture, so the same ETB-looping shells that want it there want it here.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Equilibrium isn't currently available in this dataset — check Scryfall or TCGPlayer for live listings. It's an older enchantment with a narrow but dedicated audience, so copies tend to sit in the budget-to-mid range and show up reliably in singles binders at local game stores.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.