Disallow
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
- CMC
- 3
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Aether Revolt Promos
- Price
- $7.05
- EDHREC rank
- #1829
Disallow does something no basic counterspell can — it stops activated and triggered abilities on the stack, meaning it answers a Planeswalker ultimate, a Sphinx of the Second Sun trigger, or a Gravepact response that hard counters miss entirely. Three mana is the real cost, and in a Baral, Chief of Compliance deck that discount closes to two, which is where this card becomes genuinely oppressive.
Best Commanders
Commanders with the highest synergy

Baral, Chief of Compliance
Baral, Chief of Compliance cuts Disallow to two mana, and a two-mana counter that also stops abilities is the kind of efficiency that defines Baral's game plan — every spell in hand stays relevant longer when your whole permission suite is discounted.

Saheeli, Radiant Creator
Saheeli, Radiant Creator runs artifact-heavy combo lines where a single stax piece or removal trigger can end the game, and Disallow protects those lines by countering the ability or spell that would unravel the board before the combo closes.

Y'shtola, Night's Blessed
Y'shtola, Night's Blessed plays a reactive, spell-slinging game where stopping abilities is as important as stopping spells, and Disallow covers both vectors — the stacking synergy with instant and sorcery counts makes it a clean fit.
Jin-Gitaxias
Jin-Gitaxias wants to land and immediately lock opponents out, and Disallow protects that window by answering the sacrifice trigger, the removal spell, or the commander ability that would disrupt the turn Jin-Gitaxias resolves.

Sygg, River Cutthroat
Sygg, River Cutthroat needs opponents to take damage and stay alive long enough to draw cards, and Disallow can counter the wrath trigger or board effect that would end the board state Sygg depends on to generate value.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Disallow earns its slot — the format is full of activated abilities, commander triggers, and Planeswalker ultimates that standard counterspells can't touch, and Disallow answers all of them. In Modern, three mana is too slow against the format's speed; cheaper permission like Counterspell or Archmage's Charm crowds it out. Pioneer is the same story — the format moves fast enough that tapping out for Disallow on turn three is often a losing position. Legacy and Vintage have the raw efficiency to make three-mana counters obsolete almost immediately, so Disallow rarely appears there outside of casual builds. The ability-countering clause is essentially unique at this price point, which is exactly why the card has such a strong home in Commander specifically.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Stifle and Trickbind both cover the activated- and triggered-ability half of what Disallow does for one mana, though neither counters spells — if your deck needs full stack coverage, that split hurts. For a true budget all-in-one replacement, Tale's End at under $1 counters legends and Planeswalkers in addition to abilities, and while it misses instants and sorceries, it covers the most critical Commander targets Disallow is usually saving its mana for.
Price Context
Current price
$7.05 mid tier
At $7.05, Disallow sits in the mid tier — not a budget include, but not a barrier to entry either. The price reflects consistent demand from Commander players who need ability counters and are willing to pay a small premium over basic three-mana counterspells for that functionality.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.