Trickbind
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
- CMC
- 2
- Mana cost
- Color identity
- U
- Rarity
- rare
- Set
- Time Spiral
- Price
- $13.75
- EDHREC rank
- #6342
Trickbind stops an activated or triggered ability cold and locks it out for the rest of the game with split second — no responses, no recourse. The classic application is stapling it to Lethal Vapors to create a permanent lock, but even as a one-off ability counter it's the cleanest answer to fetch triggers, planeswalker ultimates, and combo activations that counterspells can't reach.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Trickbind earns its slot — the format is lousy with activated abilities, sacrifice outlets, and infinite combo triggers that traditional counterspells miss entirely. Split second is especially punishing in a four-player game where opponents often wait to respond until others have acted. In Legacy and Vintage, Trickbind is legal but rarely sees play because those formats move faster than a reactive two-mana spell can keep up with. Modern is the same story: powerful but too slow and narrow to displace format staples in most builds.
Key Combos
Combo lines featuring this card



Lethal VaporsTeferi's ProtectionTrickbind
Skip all your future turns, causing your opponents to eventually draw from an empty library and lose the game; You have protection from everything; Your life total can't change; Lock
View combo details →



Isochron ScepterLithoform EngineTrickbindFinal Fortune
Infinite turns; Lock
View on Commander Spellbook ↗



Tawnos, Urza's ApprenticeIsochron ScepterTrickbindFinal Fortune
Infinite turns; Lock
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
Stifle does the same job for less money and hits all the same targets, just without split second — opponents can respond to it, which matters a lot against experienced players who hold priority carefully. Tale's End is a near-peer that also counters legendary spells, and it runs cheaper than Trickbind, making it the first substitute to consider if the price is the issue rather than the effect.
Price Context
Current price
$13.75 mid tier
At $13.75, Trickbind sits in mid-tier pricing for a niche blue instant — you're paying almost entirely for split second, since Stifle does the functional job for a fraction of the cost. Demand is steady but narrow, so the price is stable rather than climbing; it's fair for what it does, but only worth it if your meta regularly punishes slower interaction.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.