Destructive Flow

Enchantment

At the beginning of each player's upkeep, that player sacrifices a nonbasic land of their choice.

CMC
3
Mana cost
{B}{R}{G}
Color identity
BGR
Rarity
rare
Set
Planeshift
Price
$1.41
EDHREC rank
#19237
Buy on TCGplayer
Destructive Flow card art
Destructive Flow is a Jund enchantment that forces every player to sacrifice a non-basic land at the start of each upkeep — including yours — making it a symmetrical grinder that punishes anyone leaning harder on fetches, shocks, and utility lands than you are. Run it when your deck is built around basics and your opponents aren't.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Destructive Flow is a stax piece for pilots who have already skewed their land base toward basics and want to punish the greedy four- and five-color piles at the table — it's most at home in dedicated land-destruction or resource-denial builds rather than as a generic goodstuff include. Legacy is its only other meaningful home, where Jund and Blood Moon shells have historically used it to punish dual-land-dependent decks, though it sees minimal play in a format already policed by Wasteland and Strip Mine. Vintage is technically legal but the format's speed and power density make a three-mana enchantment with a once-per-upkeep trigger largely irrelevant. Destructive Flow is absent from Modern, Pioneer, Standard, and Pauper, so Commander remains the format where it actually shows up.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.41 cheap tier

At $1.41, Destructive Flow sits firmly in the budget-staple tier — cheap enough to cut without regret but niche enough that demand stays low and the price isn't going anywhere meaningful. Pick it up if the stax angle fits your build; it's not a card you'll overpay for.

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Mentioned

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    Updated . Data from Scryfall, EDHREC, and Commander Spellbook.