Dance of the Dead
Enchantment — Aura
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
- CMC
- 2
- Mana cost
- Color identity
- B
- Rarity
- uncommon
- Set
- Ice Age
- Price
- $16.86
- EDHREC rank
- #2263
Dance of the Dead reanimates a creature from any graveyard, slaps it into play tapped with a permanent +1/+1 bonus, and enchants it to hold the whole arrangement together — all for two mana. It's a cornerstone of black reanimator strategies and a key engine piece in commanders like Abdel Adrian, Gorion's Ward and The Master of Keys, where blinking or bouncing the enchantment resets the loop.
Best Commanders
Commanders with the highest synergy

The Master of Keys
The Master of Keys runs Dance of the Dead as a core loop piece — bouncing or flickering the enchantment lets you re-trigger the reanimation effect repeatedly, fueling whatever engine the deck is assembling that game. At a 38% inclusion rate, it's close to an auto-include.

Kroxa, Titan of Death's Hunger
Kroxa, Titan of Death's Hunger escapes from the graveyard on its own, but Dance of the Dead provides a redundant path to get Kroxa onto the battlefield before you have the escape cost assembled, letting the discard and life-loss triggers fire ahead of schedule.

Lurrus of the Dream-Den
Lurrus of the Dream-Den's companion restriction caps permanent CMC at two, and Dance of the Dead fits cleanly under that ceiling — it's one of the few reanimation enchantments that qualifies, making it nearly mandatory in Lurrus builds that want a second creature back.

Anje Falkenrath
Anje Falkenrath decks load the graveyard fast with madness cycling, and Dance of the Dead converts that self-mill into a threat on the cheap — the two-mana cost lets you reanimate and still hold up interaction in the same turn.

K'rrik, Son of Yawgmoth
K'rrik, Son of Yawgmoth can pay the two black pips in Dance of the Dead's cost with life instead of mana, making it effectively free in terms of mana investment and accelerating the deck's ability to chain threats out of the graveyard.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Dance of the Dead does its best work — graveyards fill fast in multiplayer, targets are plentiful, and two-mana permanent reanimation is a genuine tempo swing at any table. The enchantment subtype matters here too, since it dodges artifact removal and plays into recursion loops with commanders that bounce or flicker enchantments. In Legacy and Vintage it's technically legal but rarely sees competitive play; dedicated reanimator lists in those formats prefer instant-speed options or faster redundancy. Oathbreaker is a reasonable home for the same reasons as Commander, just with a smaller card pool and faster games where the two-mana entry point is even more relevant.
Key Combos
Combo lines featuring this card


Abdel Adrian, Gorion's WardDance of the Dead
Infinite blinking; Infinite creature tokens; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers; Infinite blinking of nonland permanents
View on Commander Spellbook ↗

Dance of the DeadWorldgorger Dragon
Infinite colored mana; Infinite colorless mana; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗

Leonin Relic-WarderDance of the Dead
Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers
View on Commander Spellbook ↗



Animate DeadSun TitanDance of the DeadViscera Seer
Infinite LTB; Infinite ETB; Infinite sacrifice triggers; Infinite death triggers; Infinite scry 1
View on Commander Spellbook ↗



Animate DeadSun TitanDance of the DeadAltar of Dementia
Infinite LTB; Infinite ETB; Infinite sacrifice triggers; Infinite death triggers; Infinite mill; Infinite self-mill
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
Animate Dead is the direct functional equivalent — same two-mana cost, nearly identical text, and usually available for under a dollar — making it the first card to pair alongside Dance of the Dead rather than replace it. Necromancy costs one more mana but adds instant-speed reanimation, which is a genuine upgrade in some contexts; if the budget concern is about the $16 price tag on Dance of the Dead specifically, Animate Dead covers the same role at a fraction of the cost with almost no practical downside.
Price Context
Current price
$16.86 mid tier
At $16.86, Dance of the Dead sits in the mid tier — expensive enough to feel like a deliberate inclusion, not so expensive that it's a barrier for most Commander players. It's a Reserved List card, so supply is fixed; the price reflects steady demand from reanimator and combo decks rather than any recent spike.
Explore
Sources
Mentioned
- Abdel Adrian, Gorion's Ward
- The Master of Keys
- Kroxa, Titan of Death's Hunger
- Lurrus of the Dream-Den
- Anje Falkenrath
- K'rrik, Son of Yawgmoth
- Worldgorger Dragon
- Leonin Relic-Warder
- Animate Dead
- Sun Titan
- Viscera Seer
- Altar of Dementia
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.