Ephemerate + Eternal Witness + Walk the Aeons
3-card combo · GWU
Verdict
Yes — this 3-card loop locks the table into infinite extra turns with no dedicated infinite-mana requirement.
- Cards required
- 3
- Cheapest stack total
- $10.33
- Color identity
- GWU
- Popularity
- 64 decks
- Format
- Commander
Walk the Aeons buys an extra turn; Ephemerate blinks Eternal Witness to return it immediately, then rebounds the following upkeep to blink Witness again and recover Ephemerate itself. The loop asks only for the cast costs of Walk the Aeons and Ephemerate once to get rolling — Bant time-manipulation and Roon of the Hidden Realm blink shells both have the infrastructure to assemble all three pieces naturally.
Recipe
How it works
01
Prerequisites
—
02
Steps
- Cast Walk the Aeons by paying its mana cost, causing you to take an extra turn after this one.
- Cast Ephemerate by paying
, blinking Eternal Witness and exiling Ephemerate.
- When Eternal Witness enters, it triggers, returning Walk the Aeons from your graveyard to your hand.
- Move to your next turn. At the beginning of your upkeep, Ephemerate's rebound ability triggers, causing you to cast it from exile without paying its mana cost.
- Resolve Ephemerate, blinking Eternal Witness.
- When Eternal Witness enters, it triggers, returning Ephemerate from your graveyard to your hand.
- Repeat.
03
Result
Infinite turns; Lock
Variations
Cheaper, tighter, alternate lines
Renegade Rallier can replace Eternal Witness in lists that reliably trigger revolt, though it's narrower and less tutored. The combo has no built-in kill condition beyond denying opponents turns — pair it with a win condition already on the battlefield before locking, since drawing and casting cards every infinite turn is the only path to closing the game.
Verified on Commander Spellbook · Combo ID ephemerate-eternal-witness-walk-the-aeons
Updated . Data from Commander Spellbook, Scryfall, and EDHREC.









