Wizard Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
{2}{U}: Level 2
When this Class becomes level 2, draw two cards.
{4}{U}: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.

CMC
1
Mana cost
{U}
Color identity
U
Rarity
uncommon
Set
Adventures in the Forgotten Realms
Price
$2.72
EDHREC rank
#653
Buy on TCGplayer
Wizard Class card art
Wizard Class turns every draw spell into a +1/+1 counter engine and caps at level 3 with a built-in Fathom Mage stapled to the enchantment — all for one blue mana to cast. Ms. Bumbleflower and any commander that draws cards in bulk will find the level-up costs trivially easy to pay, making this one of the most efficient payoffs in the class enchantment cycle.

Best Commanders

Commanders with the highest synergy

01
Ms. Bumbleflower

Ms. Bumbleflower

63.1% of decks · synergy 0.53

Ms. Bumbleflower's ability hands cards to every player on every turn cycle, so Wizard Class levels up almost automatically and immediately starts stacking counters on her or any other Wizard you control.

02
Arjun, the Shifting Flame

Arjun, the Shifting Flame

58.0% of decks · synergy 0.50

Arjun, the Shifting Flame replaces your hand on every spell cast, triggering draw-replacement effects constantly — Wizard Class converts that wheel-every-turn engine into a counter accumulation machine that quickly reaches lethal stats.

03
Sokrates, Athenian Teacher

Sokrates, Athenian Teacher

55.0% of decks · synergy 0.48

Sokrates, Athenian Teacher rewards players for drawing extra cards, and Wizard Class slots into that framework as both a counter engine and a secondary draw trigger once leveled, reinforcing the same loop the deck is already trying to execute.

04
Alandra, Sky Dreamer

Alandra, Sky Dreamer

64.5% of decks · synergy 0.47

Alandra, Sky Dreamer cares about drawing the second card each turn and generates tokens off it — Wizard Class layers on top by converting those same draw triggers into +1/+1 counters, giving the deck two parallel payoffs for the same action.

05
Kwain, Itinerant Meddler

Kwain, Itinerant Meddler

51.0% of decks · synergy 0.44

Kwain, Itinerant Meddler draws cards for every player repeatedly, and Wizard Class treats each of those triggers as a leveling opportunity, reaching level 3 in just a few activations and then generating free card draw that compounds Kwain's own engine.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Wizard Class lives — the format's slower pace gives you time to level it up, and blue Wizard-tribal or spellslinger decks are common enough that the card has a clear home in hundreds of lists. In Legacy, Modern, and Pioneer it's legal but essentially absent; Class enchantments as a mechanic are too slow and too incremental to compete with those formats' answer density and clock. Vintage is technically legal but irrelevant. Wizard Class is a Commander card through and through, and that's the only context where evaluating it matters.

Key Combos

Combo lines featuring this card

3,096 decks
Benthic BiomancerWizard Class

Benthic BiomancerWizard Class

Infinite draw triggers; Infinite looting; Infinite self-discard triggers; Near-infinite +1/+1 counters on a creature

View on Commander Spellbook ↗

Price Context

Current price

$2.72 cheap tier

At $2.72, Wizard Class sits at the high end of cheap without crossing into budget-concern territory — reasonable for a card that appears in tens of thousands of decks. The price reflects steady, broad demand rather than a spike, so it's unlikely to crater.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.