Witch-king of Angmar

Legendary Creature — Wraith Noble

Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

CMC
5
Mana cost
{3}{B}{B}
Color identity
B
Rarity
mythic
Set
The Lord of the Rings: Tales of Middle-earth
Price
$22.42
EDHREC rank
#2800
Buy on TCGplayer
Witch-king of Angmar card art
Witch-king of Angmar hits the board as a flying threat that forces discards on attack and pumps itself whenever opponents discard — a self-reinforcing engine that demands an answer immediately. The seven-mana price tag is steep, but decks running Lord of the Nazgûl or Norman Osborn // Green Goblin pay it willingly because the discard triggers stack fast enough to close games.

Best Commanders

Commanders with the highest synergy

02
Frodo, Sauron's Bane

Frodo, Sauron's Bane

59.0% of decks · synergy 0.58

Frodo, Sauron's Bane runs a corruption-and-sacrifice theme where forcing opponents to discard advances the game plan, and Witch-king of Angmar applies that pressure in the air while growing large enough to threaten lethal on its own.

03
Sauron, the Dark Lord

Sauron, the Dark Lord

58.6% of decks · synergy 0.53

Sauron, the Dark Lord rewards you for making opponents discard cards, and Witch-king of Angmar is one of the most consistent discard engines in the Ring-themed card pool — the two cards want exactly the same things from the game.

04
Sméagol, Helpful Guide

Sméagol, Helpful Guide

51.6% of decks · synergy 0.51

Sméagol, Helpful Guide runs Ring-tempting effects that need bodies to push through damage, and Witch-king of Angmar offers a flying attacker that punishes opponents for holding up interaction by stripping their hand on contact.

05
Sauron, Lord of the Rings

Sauron, Lord of the Rings

30.3% of decks · synergy 0.25

Sauron, Lord of the Rings pulls in Witch-king of Angmar primarily as a thematic Nazgûl piece, but the discard pressure it generates lines up with Sauron's interest in stripping opponents of resources before landing the big threat.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Witch-king of Angmar does its best work — four opponents means four hands to attack, and each successful combat trigger compounds the card's own power boost. In Legacy and Vintage it's legal but competes with faster, cheaper threats and rarely sees play outside curated casual environments. Oathbreaker is a reasonable home if the signature spell supports a discard or Nazgûl theme, though the seven-mana cost is harder to reach in that smaller-life format. Witch-king of Angmar is not legal in Pioneer, Standard, or Pauper, so Commander is effectively its format.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Fell Steed and Nazgûl token generators cover the Nazgûl tribal angle at a fraction of the cost, though neither replicates the self-pump loop that makes Witch-king of Angmar dangerous as a standalone threat. If the discard pressure is the main draw, Mindslicer or Skull Rend apply similar hand-destruction effects for under $2, trading the repeatable attack trigger for a one-shot burst — you lose the snowball, but the budget savings are real.

Price Context

Current price

$22.42 premium tier

At $22.42, Witch-king of Angmar sits firmly in premium single territory — justified for its role as a build-around centerpiece in Lord of the Rings tribal decks, harder to defend as a one-of value piece in generic black decks. Demand is tied to the Ring-bearer and Nazgûl theme's ongoing popularity, so the price is stable as long as that archetype stays relevant.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.