Waterlogged Grove

Land

{T}, Pay 1 life: Add {G} or {U}.
{1}, {T}, Sacrifice this land: Draw a card.

CMC
0
Mana cost
Color identity
GU
Rarity
rare
Set
Historic Anthology 7
Price
EDHREC rank
#1093
Buy on TCGplayer
Waterlogged Grove card art
Waterlogged Grove enters untapped and replaces itself for one life — that's a dual land with a built-in cantrip stapled on, and the cost is negligible in any deck that isn't racing its own life total. Squandered Resources players and Kinnan, Bonder Prodigy shells reach for it because untapped blue-green mana on turn one with card selection upside is exactly what these engines want.

Best Commanders

Commanders with the highest synergy

01
Kinnan, Bonder Prodigy

Kinnan, Bonder Prodigy

62.1% of decks · synergy 0.43

Kinnan, Bonder Prodigy runs every untapped Simic dual available, and Waterlogged Grove pulls double duty — it fixes mana for the combo engine and cycles when the land drop isn't needed, shaving dead draws in a deck that wants action over lands.

02

Tamiyo, Inquisitive Student

40.0% of decks · synergy 0.20

Tamiyo, Inquisitive Student wants to hit land drops early and start flipping cards immediately, and Waterlogged Grove delivers both an untapped blue-green source and a cheap way to churn through the deck toward the spells that flip her.

03
Edric, Spymaster of Trest

Edric, Spymaster of Trest

38.2% of decks · synergy 0.19

Edric, Spymaster of Trest lists are built to move fast on the first two turns, and Waterlogged Grove provides the untapped blue-green without costing a card — the cycling mode is just gravy when you're already drawing off every attack.

05
Rashmi, Eternities Crafter

Rashmi, Eternities Crafter

29.1% of decks · synergy 0.10

Rashmi, Eternities Crafter lists are spell-dense and want to hit four mana reliably on curve; Waterlogged Grove is an untapped dual that doubles as a cantrip in the late game when extra land drops stop mattering.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Waterlogged Grove earns its keep — the one-life cycling cost is trivial across a 40-life game, and any Simic or three-plus-color deck with blue and green simply runs it as a staple. In Legacy and Vintage, the competition from fetch lands and true dual lands is steep enough that Waterlogged Grove rarely makes the cut outside of specific budget builds or cycle-matters shells. Modern is its most interesting non-Commander home, where cycling lands see occasional play in Loaming or Azorius Control variants, though it remains fringe there too. It's not legal in Pioneer, Standard, or Pauper, so the real audience is Commander, where untapped dual lands that replace themselves are unconditionally good.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Current pricing data for Waterlogged Grove isn't available in this listing, so check Scryfall or your preferred vendor for the latest number before buying. As a utility land with broad Commander demand and no format restrictions above Pioneer, it typically holds a modest but stable price — worth grabbing a copy whenever you're building Simic or any blue-green strategy.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.