Three Tree City
Legendary Land
As Three Tree City enters, choose a creature type.: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
- CMC
- 0
- Mana cost
- Color identity
- C
- Rarity
- rare
- Set
- Bloomburrow Promos
- Price
- $21.47
- EDHREC rank
- #184
Three Tree City lands and immediately draws you a card for each creature type you control — in a typal deck, that's often three or four cards off a single land drop. The enter-tapped downside barely registers when commanders like Minn, Wily Illusionist and Rat King, Verminister can leverage that burst of card advantage to rebuild a board state on the spot.
Best Commanders
Commanders with the highest synergy

Rat King, Verminister
Rat King, Verminister cares about stacking as many Rat tokens as possible, and Three Tree City's ETB trigger fires for every creature type on board — Rats alone can make this draw two or three cards in a typical game state, fueling the engine that keeps the swarm growing.

Shroofus Sproutsire
Shroofus Sproutsire builds around multiple creature types simultaneously, which means Three Tree City routinely draws three or more cards when it enters, making it one of the most efficient single land drops in the deck.

Finneas, Ace Archer
Finneas, Ace Archer helms a Rabbit typal strategy that naturally accumulates multiple creature types through tokens and support creatures, so Three Tree City consistently over-delivers on card draw for a land that costs nothing extra to include.

Muerra, Trash Tactician
Muerra, Trash Tactician thrives on filling the board with diverse creature types to enable sacrifice payoffs, and Three Tree City converts that board diversity directly into cards without spending a mana.

Ashcoat of the Shadow Swarm
Ashcoat of the Shadow Swarm pumps a Rat army that shares a single creature type, so Three Tree City reliably draws at least one card on entry — modest, but free card draw on a land in a deck that wants to go wide is still worth the slot.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Three Tree City is a Commander card in every meaningful sense — its payoff scales with creature-type diversity, and only typal decks in the 99-card singleton format consistently field enough types to draw three or four cards off a land. In competitive 60-card formats like Modern and Pioneer, creature-type counts per deck are narrower and the enter-tapped penalty is a real cost, so it sees virtually no play there. Legacy and Vintage have access to strictly faster mana and don't want a tapped land that draws one card in a tribal shell. The card is legal in Oathbreaker, where typal strategies exist, but the smaller starting hand size and faster clock make the tempo loss hurt more.
Key Combos
Combo lines featuring this card





Minn, Wily IllusionistMeloku the Clouded MirrorHigh MarketThree Tree CitySpark Double
Infinite LTB; Infinite ETB; Infinite colored mana; Infinite sacrifice triggers; Infinite death triggers; Infinite creature tokens; Infinite landfall triggers
View on Commander Spellbook ↗




Minn, Wily IllusionistMeloku the Clouded MirrorHigh MarketThree Tree CitySakashima of a Thousand Faces
Infinite LTB; Infinite ETB; Infinite colored mana; Infinite sacrifice triggers; Infinite death triggers; Infinite creature tokens; Infinite landfall triggers
View on Commander Spellbook ↗




Minn, Wily IllusionistMeloku the Clouded MirrorHigh MarketThree Tree CitySakashima the Impostor
Infinite LTB; Infinite ETB; Infinite colored mana; Infinite sacrifice triggers; Infinite death triggers; Infinite creature tokens; Infinite landfall triggers
View on Commander Spellbook ↗




Minn, Wily IllusionistMeloku the Clouded MirrorHigh MarketThree Tree CityAuton Soldier
Infinite LTB; Infinite ETB; Infinite colored mana; Infinite sacrifice triggers; Infinite death triggers; Infinite creature tokens; Infinite landfall triggers
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
No single card replicates what Three Tree City does for free on a land, but Kindred Discovery sits closest in typal decks — it costs five mana and requires a creature type declaration, but draws a card every time a creature of that type enters or attacks, which can generate more total cards over a long game. If you want a land-slot replacement, War Room draws one card for two mana and a life point, which is slower but never enters tapped; it lacks Three Tree City's burst potential but doesn't ask you to commit to a creature-type-diverse strategy.
Price Context
Current price
$21.47 premium tier
At $21.47, Three Tree City sits in premium land territory — comparable to other powerful utility lands that generate immediate advantage. It holds that price because it's a near-auto-include in any Commander typal deck that runs green or colorless slots, and demand across multiple archetypes keeps it from falling.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.