The Archimandrite

Legendary Creature — Human Advisor

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

CMC
5
Mana cost
{2}{U}{R}{W}
Color identity
RUW
Rarity
rare
Set
The Brothers' War Commander
Price
$0.35
EDHREC rank
#16716
Buy on TCGplayer
The Archimandrite card art
The Archimandrite pumps your whole party — Clerics, Rogues, Warriors, and Wizards each get +1/+1 — and replaces itself with a card draw when any of those creature types enters, all on a single five-mana body. The combo ceiling with Beacon of Immortality and a life-gain payoff seals it as a genuine build-around, not just a tribal support piece.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where The Archimandrite actually lives — five mana is affordable in a format that runs ramp, and a four-subtype anthem with built-in draw triggers scales well in 100-card decks that can mix Clerics, Rogues, Warriors, and Wizards. Legacy and Vintage are technically legal but offer no realistic home; five-mana do-nothing-immediately creatures don't survive those environments. Oathbreaker could support a party-style build, though the 20-life starting total makes the life-gain combo lines slightly less reliable.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.35 bulk tier

At $0.35, The Archimandrite is deep bulk — easy to pick up as a throw-in or cheap order filler. Bulk rares with narrow tribal requirements rarely climb unless a pushed commander drags them up, so don't expect appreciation, but the entry cost is low enough that the risk is negligible.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.