Reckless Endeavor

Sorcery

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

CMC
7
Mana cost
{5}{R}{R}
Color identity
R
Rarity
rare
Set
Forgotten Realms Commander
Price
$9.43
EDHREC rank
#3531
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Reckless Endeavor card art
Reckless Endeavor deals damage to each creature equal to a dice roll and creates Treasure tokens equal to another — two high-impact effects stapled to one red sorcery. The cost is variance: you're rolling dice, and a bad run can leave your opponents' boards intact while your mana investment evaporates. In the right shell, that gamble is worth it; in a controlling list, it isn't.

Best Commanders

Commanders with the highest synergy

01
Jaws, Relentless Predator

Jaws, Relentless Predator

75.4% of decks · synergy 0.73

Jaws, Relentless Predator is purpose-built for Reckless Endeavor — Jaws cares about rolling dice and getting Treasures, so Reckless Endeavor pays off both halves of the commander's engine in a single cast.

02
Wyll, Blade of FrontiersSword Coast Sailor

Wyll, Blade of Frontiers // Sword Coast Sailor

70.7% of decks · synergy 0.69

Wyll, Blade of Frontiers // Sword Coast Sailor triggers on dice rolls, so Reckless Endeavor firing two rolls means Wyll is potentially punching hard twice before you even count the damage spread.

04
Prosper, Tome-Bound

Prosper, Tome-Bound

27.8% of decks · synergy 0.26

Prosper, Tome-Bound wants Treasure production to fuel impulse-draw payoffs, and Reckless Endeavor's second roll feeds that engine while incidentally clearing small blockers.

05
Lorehold, the Historian

Lorehold, the Historian

22.9% of decks · synergy 0.22

Lorehold, the Historian rewards rolling dice with card advantage and token generation, making Reckless Endeavor a clean double-trigger that also handles early creature pressure.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Reckless Endeavor is a Commander card through and through — the combination of board interaction and Treasure generation is calibrated for multiplayer, where you're staring down multiple creature-based strategies at once. The dice-roll variance that would disqualify it from Legacy and Vintage is exactly what makes it exciting in a format where individual games are lower-stakes and the spell doubles as a dice-matters payoff. In Oathbreaker it's similarly viable if your planeswalker cares about dice or artifacts. Outside of those sanctioned formats it's not legal, but that barely matters — the card was designed for Commander and that's where it earns its slot.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Reckless Endeavor's closest functional substitute is Curse of Opulence combined with a sweeper effect, but if you want a single card that clears small creatures and generates Treasures, Brass's Bounty and a cheap removal spell do the job at a fraction of the price — you lose the dice-roll synergy entirely, though. Magda, the Hoardmaster or cheaper Treasure-generating spells like Captain Lannery Storm can fill the resource side if Reckless Endeavor's price is the issue, but nothing cheap replicates both halves at once.

Price Context

Current price

$9.43 mid tier

At $9.43, Reckless Endeavor sits in the mid tier — noticeable but not a budget-breaker. The price is propped up almost entirely by Commander demand, specifically from Jaws and dice-matters builds, so it holds as long as that archetype stays active.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.