Rampaging Baloths

Creature — Beast

Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.

CMC
6
Mana cost
{4}{G}{G}
Color identity
G
Rarity
mythic
Set
Archenemy: Nicol Bolas
Price
$0.53
EDHREC rank
#361
Buy on TCGplayer
Rampaging Baloths card art
Rampaging Baloths converts every land drop into a 4/4 body — six mana buys you a threat that multiplies itself the moment your ramp keeps firing. The cost is real: six mana is vulnerable to a bounce or removal response before you see a single token, but commanders like Kodama of the East Tree and Slinza, the Spiked Stampede can chain land ETBs fast enough to punish any hesitation.

Best Commanders

Commanders with the highest synergy

01
Slinza, the Spiked Stampede

Slinza, the Spiked Stampede

86.6% of decks · synergy 0.76

Slinza, the Spiked Stampede cares about creatures entering the battlefield, and Rampaging Baloths turns every fetchland or ramp spell into another trigger — the two form a self-feeding loop that floods the board faster than opponents can answer.

02
The Gitrog, Ravenous Ride

The Gitrog, Ravenous Ride

66.8% of decks · synergy 0.63

The Gitrog, Ravenous Ride puts lands into the graveyard at a high rate while drawing cards off them, and Rampaging Baloths converts that land-dense gameplan into an army — every land that hits play on either side of the Gitrog engine becomes a free 4/4.

03
Obuun, Mul Daya Ancestor

Obuun, Mul Daya Ancestor

62.9% of decks · synergy 0.58

Obuun, Mul Daya Ancestor animates lands and rewards playing them from the top of your library, which means Rampaging Baloths is seeing near-constant trigger opportunities throughout the midgame.

04
Sméagol, Helpful Guide

Sméagol, Helpful Guide

61.5% of decks · synergy 0.57

Sméagol, Helpful Guide mills lands into play for opponents while generating its own land-based value, and Rampaging Baloths turns those incidental land drops into a token clock that closes games before the Ring mechanic even becomes relevant.

05
Hearthhull, the Worldseed

Hearthhull, the Worldseed

65.0% of decks · synergy 0.54

Hearthhull, the Worldseed generates land-based triggers as part of its core identity, making Rampaging Baloths a near-automatic inclusion that turns the deck's land-heavy plan into a board-flooding win condition.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Rampaging Baloths earns its keep — landfall decks are one of the most common archetypes in the format, and a 6/6 trample that generates 4/4s every time you drop a land is exactly the payoff those decks want at the top of their curve. In competitive 60-card formats like Modern and Pioneer, six mana is simply too slow for a creature with no immediate board impact — you're never casting this on turn four and winning that same turn. Legacy and Vintage operate at a pace where Rampaging Baloths is a curiosity at best. Oathbreaker mirrors Commander's dynamics closely enough that the card remains playable there in the right shell.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.53 bulk tier

At $0.53, Rampaging Baloths is bulk — the price of a card that's been reprinted often enough to drain any scarcity premium. For what it does in Commander landfall decks, that's an easy pickup.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.