Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment.
Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.

CMC
1
Mana cost
{R}
Color identity
R
Rarity
uncommon
Set
Zendikar
Price
$0.80
EDHREC rank
#10196
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Quest for Pure Flame card art
Quest for Pure Flame doubles all damage your sources deal for a full turn — one of the strongest burst-damage multipliers in the game at a one-mana setup cost. It's slower than All Will Be One and demands four triggers to arm, but in any deck that regularly pings or goes wide, the payoff turn ends games outright.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Quest for Pure Flame sees virtually no play in Legacy, Modern, or Vintage — formats where games end too fast for a four-counter enchantment to matter, and where direct damage strategies have access to more efficient kill conditions. Commander is where it lives, and legitimately so: multiplayer life totals and longer games give it time to arm, and a single doubled combat step or burn spell burst can eliminate one or more opponents simultaneously. In Oathbreaker the faster pace makes it riskier, but burn-oriented planeswalker builds can still leverage it for a killing blow on the planeswalker damage plan.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.80 bulk tier

At $0.80, Quest for Pure Flame is true bulk — the kind of card that costs less than a sleeve. The price reflects its narrow application rather than power level; it won't climb without a high-profile combo breakout, but it's unlikely to fall further either.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.