Port of Karfell

Land

This land enters tapped.
{T}: Add {U}.
{3}{U}{B}{B}, {T}, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)

CMC
0
Mana cost
Color identity
BU
Rarity
uncommon
Set
Kaldheim
Price
$0.26
EDHREC rank
#3727
Buy on TCGplayer
Port of Karfell card art
Port of Karfell taps for two blue mana or reanimates a creature from any graveyard — both modes on one land, no spell slot required. The cost is real: it enters tapped, the activated ability costs six mana and needs you to tap two untapped creatures you control, and the reanimation target comes in tapped. Decks like Admiral Brass, Unsinkable that flood the board with creatures and want recursive threats treat that activation cost as a feature, not a tax; greedier builds that just need colored mana should look elsewhere.

Best Commanders

Commanders with the highest synergy

01
Admiral Brass, Unsinkable

Admiral Brass, Unsinkable

43.6% of decks · synergy 0.42

Admiral Brass, Unsinkable runs Port of Karfell in over 43% of builds because the combination of a creature-dense board and a graveyard full of buffed-up Pirates makes the six-mana activation trivially easy to hit — and reanimating a Pirate straight into Brass's anthem effect is just free value.

02
Mirko, Obsessive Theorist

Mirko, Obsessive Theorist

44.8% of decks · synergy 0.38

Mirko, Obsessive Theorist mills opponents aggressively, and Port of Karfell turns that milled pile into a resource: tapping two creatures to reanimate a threat straight out of an opponent's graveyard fits Mirko's gameplan of weaponizing everyone else's library.

03
Captain N'ghathrod

Captain N'ghathrod

30.4% of decks · synergy 0.24

Captain N'ghathrod steals cards from opponents' graveyards as a core mechanic, and Port of Karfell provides an additional reanimation vector that doesn't require combat — letting you pull a second target from the yard in the same turn N'ghathrod is swinging.

04

Runo Stromkirk

20.0% of decks · synergy 0.14

Runo Stromkirk wants big creatures in the graveyard to copy and recur, and Port of Karfell's activated ability slots cleanly into that loop without costing a deck slot beyond the land itself.

05
The Ancient One

The Ancient One

18.0% of decks · synergy 0.12

The Ancient One triggers off milling and graveyard activity, and Port of Karfell contributes on both axes — it produces colored mana early and later becomes a reanimation outlet once the board is developed enough to tap two creatures.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Port of Karfell is legal in Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but it's essentially a Commander card. In Modern and Pioneer the tempo loss from entering tapped is punishing and six mana for a reanimation effect is far too slow when dedicated spells exist at half the cost. Legacy and Vintage have no interest in a land that doesn't produce colorless or provide an immediate effect. Commander is where Port of Karfell earns its slot: the format's slower pace absorbs the enters-tapped penalty, creature-heavy boards make the tap-two activation realistic, and any land that doubles as a reanimation engine is worth evaluating on its merits.

Key Combos

Combo lines featuring this card

755 decks
Lumra, Bellow of the WoodsPort of KarfellAmulet of VigorZuran Orb

Lumra, Bellow of the WoodsPort of KarfellAmulet of VigorZuran Orb

Infinite death triggers; Infinite ETB; Infinite landfall triggers; Infinite lifegain; Infinite lifegain triggers; Infinite LTB; Infinite mana lands you control can produce; Infinite sacrifice triggers; Infinite self-mill; Put all land cards from your library and graveyard onto the battlefield

View on Commander Spellbook ↗
267 decks
Lumra, Bellow of the WoodsPort of KarfellSpelunkingZuran Orb

Lumra, Bellow of the WoodsPort of KarfellSpelunkingZuran Orb

Infinite death triggers; Infinite ETB; Infinite landfall triggers; Infinite lifegain; Infinite lifegain triggers; Infinite LTB; Infinite mana lands you control can produce; Infinite sacrifice triggers; Infinite self-mill; Put all land cards from your library and graveyard onto the battlefield; Infinite card draw; Infinite draw triggers

View on Commander Spellbook ↗

Price Context

Current price

$0.26 bulk tier

At $0.26, Port of Karfell is deep bulk — an easy inclusion for any Dimir or Grixis graveyard build with no financial barrier. Bulk dual-function lands rarely spike unless they find a broken interaction, and nothing about this card's design suggests that's coming.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.