Spelunking
Enchantment
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
- CMC
- 3
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- The Lost Caverns of Ixalan
- Price
- $3.89
- EDHREC rank
- #698
Spelunking makes every land you control enter untapped, which means dual lands, utility lands, and payoffs like Shifting Woodland stop punishing you for running them. Two mana at sorcery speed is a real cost, but in a commander like The Gitrog, Ravenous Ride where lands are the engine, the tempo gain is worth every bit of it.
Best Commanders
Commanders with the highest synergy

The Gitrog, Ravenous Ride
The Gitrog, Ravenous Ride pitches lands to attack and wants them flowing in and out as efficiently as possible — Spelunking ensures every land that enters the battlefield is immediately productive rather than costing you a turn of mana.

Lumra, Bellow of the Woods
Lumra, Bellow of the Woods cares about lands entering the battlefield and generates value each time they do, so Spelunking's untap effect means those triggers never come attached to tempo loss.

Nine-Fingers Keene
Nine-Fingers Keene runs a high density of Caves and wants them functional the moment they land — Spelunking removes the most punishing downside of running an all-Cave mana base.

Toph, Hardheaded Teacher
Toph, Hardheaded Teacher rewards aggressive land play and benefits when lands do immediate work, making Spelunking a natural fit that keeps the mana base from stalling out.

Yuma, Proud Protector
Yuma, Proud Protector mills lands into the graveyard and recurs Deserts repeatedly, and Spelunking ensures those recurring lands enter ready to tap rather than forcing Yuma's pilot to wait a full turn cycle.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Spelunking earns its slot — land-matters strategies are ubiquitous in the format, and a two-mana enchantment that removes enters-tapped penalties from your entire mana base scales well into the late game as utility lands pile up. In Modern and Pioneer, the competition from more efficient land-fixing and the lower land-matters density makes it a fringe consideration at best. Legacy and Vintage have faster, more broken things to do with two mana. Standard is the one other format where Spelunking sees genuine play, specifically in landfall and Cave-tribal builds where the untap effect directly enables turn-over-turn tempo.
Key Combos
Combo lines featuring this card




Shifting WoodlandAftermath AnalystSpelunkingSylvan Safekeeper
Infinite LTB; Infinite sacrifice triggers; Infinite death triggers; Infinite mana lands you control can produce; Infinite landfall triggers; Infinite card draw; Infinite draw triggers
View on Commander Spellbook ↗



Shifting WoodlandAftermath AnalystZuran OrbSpelunking
Infinite LTB; Infinite sacrifice triggers; Infinite death triggers; Infinite lifegain triggers; Infinite lifegain; Infinite mana lands you control can produce; Infinite landfall triggers; Infinite card draw; Infinite draw triggers
View on Commander Spellbook ↗



Lumra, Bellow of the WoodsMirrorpoolSpelunkingSylvan Safekeeper
Infinite ETB; Infinite death triggers; Infinite self-mill; Infinite mana lands you control can produce; Put all land cards from your library and graveyard onto the battlefield; Infinite card draw; Infinite draw triggers; Infinite landfall triggers
View on Commander Spellbook ↗



Lumra, Bellow of the WoodsMirrorpoolSpelunkingZuran Orb
Infinite ETB; Infinite death triggers; Infinite self-mill; Infinite lifegain triggers; Infinite lifegain; Infinite mana lands you control can produce; Infinite landfall triggers; Put all land cards from your library and graveyard onto the battlefield; Infinite card draw; Infinite draw triggers
View on Commander Spellbook ↗




Lotus FieldEchoing DeepsAftermath AnalystShifting WoodlandSpelunking
Infinite colored mana; Infinite mana lands you control can produce; Infinite landfall triggers; Infinite card draw; Infinite draw triggers
View on Commander Spellbook ↗Price Context
Current price
$3.89 cheap tier
At $3.89, Spelunking sits at the low end of staple pricing — cheap enough to slot into any land-matters build without a second thought. The price reflects real demand across Commander and Standard without reaching the ceiling where you'd shop for a budget replacement.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.