Out of Time

Enchantment

When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

CMC
3
Mana cost
{1}{W}{W}
Color identity
W
Rarity
rare
Set
Modern Horizons 2
Price
$0.31
EDHREC rank
#5812
Buy on TCGplayer
Out of Time card art
Out of Time enters and phases out every creature on the board until it leaves — a mass exile-style reset stapled to an enchantment that sticks around. The cost is the enchantment type itself: anything that kills or bounces enchantments gets your opponents' creatures back immediately, and Opalescence turns it into a creature that can be attacked off the table. The Tenth Doctor // Rose Tyler decks run it anyway because phasing creatures onto the card is exactly what that engine wants to exploit.

Best Commanders

Commanders with the highest synergy

01
The Tenth DoctorRose Tyler

The Tenth Doctor // Rose Tyler

61.5% of decks · synergy 0.60

The Tenth Doctor // Rose Tyler runs Out of Time in over 60% of decks because phasing creatures onto it is the engine — the Doctor's ability to interact with time counters means you can manage when those creatures return, turning a symmetrical wipe into a lopsided one.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Out of Time is a Commander staple first and a fringe consideration everywhere else. In Commander, the symmetrical board phase-out hits harder than most wraths because phased-out permanents miss untap steps, buying you multiple turns rather than one clean reset. In Legacy and Vintage it's legal but functionally absent — those formats kill on turn one or two, and a three-mana enchantment that doesn't immediately end the game can't compete. Modern has the speed problem too, though enchantment-based control shells could theoretically find a niche if the meta slowed down enough to care. Stick to Commander, where the four-player math makes mass phase-outs consistently backbreaking.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.31 bulk tier

At $0.31, Out of Time is bulk — you're getting a legitimate mass-removal enchantment at near-zero cost. Bulk rares with genuine Commander utility tend to stay cheap unless they spike on a combo discovery, so buy in now if you need copies rather than waiting for a price drop that probably won't come.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.