Neyith of the Dire Hunt
Legendary Creature — Human Warrior
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. (
can be paid with either
or
.)
- CMC
- 4
- Mana cost
- Color identity
- GR
- Rarity
- rare
- Set
- Jumpstart
- Price
- $6.49
- EDHREC rank
- #4261
Neyith of the Dire Hunt turns every forced or voluntary fight into a free card draw and doubles the power of your biggest attacker each combat — that's a two-axis engine on a single card. At four mana in Gruul, the rate is excellent, and Maarika, Brutal Gladiator decks in particular treat her as an auto-include.
Best Commanders
Commanders with the highest synergy

Maarika, Brutal Gladiator
Maarika, Brutal Gladiator forces a fight every time she attacks, which means Neyith of the Dire Hunt converts every single attack step into a card draw — the two are a natural engine that rarely needs setup.

Anzrag, the Quake-Mole
Anzrag, the Quake-Mole demands that blockers engage, and Neyith of the Dire Hunt's power-doubling trigger applies on the attack, so Anzrag swings in as an effective 8/4 before any fight resolves.

Wayta, Trainer Prodigy
Wayta, Trainer Prodigy builds around fight effects as a primary win condition, so Neyith of the Dire Hunt's draw trigger fires repeatedly off Wayta's own ability and every other fight spell in the deck.

Wolverine, Best There Is
Wolverine, Best There Is already wants to fight everything in sight, and Neyith of the Dire Hunt rewards that aggression with card advantage that keeps the hand stocked through the midgame.

General Marhault Elsdragon
General Marhault Elsdragon rewards attacking with rampage triggers, and Neyith of the Dire Hunt stacks on top by doubling power before blockers are assigned and drawing a card when they are.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Neyith of the Dire Hunt lives — 100-card singleton slows the game enough that a four-mana value engine can establish itself, and fight-matters or combat-focused Gruul decks have no shortage of creatures to fuel her triggers. In Vintage and Legacy she's technically legal but irrelevant; five-color goodstuff and fast combo decks have no interest in a 4/3 that requires combat to generate value. Oathbreaker is the one fringe context where she could headline a fight-themed list, though the format's speed works against a card that needs a turn to set up.
Key Combos
Combo lines featuring this card
Budget Alternatives
Cheaper options that do most of the same work
Garruk's Uprising covers the power-doubling and draw angle for under a dollar if your curve runs large creatures, though it's an enchantment rather than a body and won't trigger off fights. Arlinn's Wolf and Ulvenwald Tracker are dirt-cheap fight enablers that generate repeated value, but neither replaces the pure card-draw engine that Neyith of the Dire Hunt provides — you're trading consistency for cost.
Price Context
Current price
$6.49 mid tier
At $6.49, Neyith of the Dire Hunt sits in the mid tier — meaningful enough to notice in a budget build, but not a barrier for anyone seriously running a fight or combat deck. The price is reasonable for the effect; she's a niche enough commander and card that it's unlikely to spike, and you're buying power, not hype.
Explore
Sources
Mentioned
- Maarika, Brutal Gladiator
- Anzrag, the Quake-Mole
- Wayta, Trainer Prodigy
- Wolverine, Best There Is
- General Marhault Elsdragon
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.