Molten Echoes
Enchantment
As this enchantment enters, choose a creature type.
Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
- CMC
- 4
- Mana cost
- Color identity
- R
- Rarity
- rare
- Set
- Crimson Vow Commander
- Price
- $12.60
- EDHREC rank
- #2304
Molten Echoes enters the battlefield and immediately doubles every creature of the chosen type your deck produces for the rest of the game — the token is hasty, which means it attacks and triggers the turn it arrives. At four mana in a dedicated tribal shell like Bladewing the Risen or Syrix, Carrier of the Flame, that rate is broken enough that it earns a slot in virtually every serious build of those decks.
Best Commanders
Commanders with the highest synergy

Syrix, Carrier of the Flame
Syrix, Carrier of the Flame's damage trigger fires on any Phoenix entering or leaving the graveyard, so Molten Echoes doubling every Phoenix ETB means Syrix is pinging opponents twice per cast instead of once — the hasty token even attacks and dies the same turn, generating a third trigger on the way out.

Rivaz of the Claw
Rivaz of the Claw already incentivizes running a Dragon-dense list, and Molten Echoes turns that density into a board-doubling engine — every Dragon you hard-cast or reanimate produces a second hasty body at no extra cost.

Bello, Bard of the Brambles
Bello, Bard of the Brambles cares about Enchantments and tokens, and Molten Echoes is an Enchantment that produces tokens, which means it pulls double duty as both a payoff and a synergy piece that feeds Bello's own combat bonuses.

Be'lakor, the Dark Master
Be'lakor, the Dark Master draws a card whenever a Demon enters the battlefield, so Molten Echoes doubling every Demon ETB effectively halves the card-draw threshold — each new Demon becomes two triggers and two draws.

Inalla, Archmage Ritualist
Inalla, Archmage Ritualist already creates a token copy of each Wizard ETB for one mana, and Molten Echoes stacks on top to create a second free Wizard token — two copies of a enters-the-battlefield Wizard means Inalla's trigger fires twice, which can spiral into enormous value with the right payoffs.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Molten Echoes is a Commander card through and through — the effect is explicitly designed for the long-game, tribal-synergy environment where you're casting multiple creatures of the same type over many turns. In Legacy and Vintage it's technically legal but sees no meaningful play; four mana for a do-nothing Enchantment that requires a tribal board is far too slow for those formats. Oathbreaker shares enough of Commander's singleton, multiplayer DNA that Molten Echoes is viable there in the right tribal build. The card is flat-out illegal in Modern, Pioneer, Standard, and Pauper, which means evaluating it anywhere outside Commander is mostly academic.
Key Combos
Combo lines featuring this card


Bladewing the RisenMolten Echoes
Infinite death triggers; Infinite ETB; Infinite LTB; Return some creature cards from your graveyard to the battlefield
View on Commander Spellbook ↗


Timestream NavigatorMolten EchoesRiptide Laboratory
Infinite turns; Lock
View on Commander Spellbook ↗


Bloodline NecromancerMolten EchoesAshnod's Altar
Infinite colorless mana; Infinite creature tokens with haste; Infinite death triggers; Infinite ETB; Infinite LTB; Infinite sacrifice triggers; Return some creature cards from your graveyard to the battlefield
View on Commander Spellbook ↗

Worldgorger DragonMolten Echoes
Infinite blinking of permanents; Infinite colored mana; Infinite ETB; Infinite LTB; Infinite mana lands you control can produce
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
Strionic Resonator can copy triggered abilities that Molten Echoes would have generated — it's not a true replacement, but at under $1 it replicates some of the value in ETB-heavy builds. Delina, Wild Mage does something adjacent for token-producing strategies at a similar price point, though she's a creature and therefore fragile in ways Molten Echoes, as an Enchantment, is not — the floor is lower but the ceiling in the right deck approaches comparable.
Price Context
Current price
$12.60 mid tier
At $12.60, Molten Echoes sits in the mid tier — expensive enough to feel like a considered purchase, cheap enough that any dedicated tribal deck running red should just include it. The card has a narrow home but near-universal inclusion rate within that home, which keeps the price stable; it's not a bulk rare waiting to spike, but it's also unlikely to drop significantly given how often it appears in Dragon and Phoenix lists.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
