Karametra, God of Harvests
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
- CMC
- 5
- Mana cost
- Color identity
- GW
- Rarity
- mythic
- Set
- Magic Online Promos
- Price
- —
- EDHREC rank
- #2969
Karametra, God of Harvests turns every creature spell into a Rampant Growth, and at five mana with indestructibility, the value compounds fast enough to warp a game. The ceiling is absurd in loops — bounce a creature repeatedly with something like Shrieking Drake and you'll pull every Forest and Plains out of your deck — and even Yuna, Hope of Spira decks running her at a 53% clip know she pays for herself the turn she triggers.
Best Commanders
Commanders with the highest synergy

Yuna, Hope of Spira
Yuna, Hope of Spira summons a parade of creatures across multiple turns, and Karametra, God of Harvests converts every one of those ETBs into land acceleration that keeps the engine fed through the late game.

Kathril, Aspect Warper
Kathril, Aspect Warper wants a stocked graveyard, which means casting a lot of creatures early — exactly the condition that makes Karametra, God of Harvests a free ramp engine stapled to an indestructible body.

Captain Sisay
Captain Sisay tutors Karametra, God of Harvests directly onto the battlefield, and the resulting creature-cast loop means every subsequent legendary creature Sisay finds also fetches a land.
Esika, God of the Tree
Esika, God of the Tree runs dense legendary-creature suites that cast into the mid and late game, and Karametra, God of Harvests ensures each of those legends doubles as a land drop.

Helga, Skittish Seer
Helga, Skittish Seer rewards repeated creature casting, and Karametra, God of Harvests layers land acceleration onto that same trigger condition so the deck scales mana and board presence simultaneously.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Karametra, God of Harvests does her best work — a 100-card singleton format with high average CMCs and long games rewards a repeatable land-fetch trigger more than almost any other context. In Modern and Legacy she's legal but practically absent; five mana is too slow for those formats, and creature-based ramp strategies there prefer cheaper, faster pieces. Pioneer is the same story: she's on the legality list but competes poorly with the format's tempo demands. Oathbreaker offers a narrower shell where she can appear as a spellshaper complement, but the 20-life starting total compresses games enough that she often doesn't get her triggers' full value.
Key Combos
Combo lines featuring this card



Karametra, God of HarvestsShrieking DrakeRetreat to Coralhelm
Put all Forests and Plains from your library onto the battlefield tapped
View on Commander Spellbook ↗Price Context
Current price
unknown tier
Current pricing data for Karametra, God of Harvests isn't available in this snapshot, so check Scryfall or TCGPlayer for the live number before buying. Historically she's sat in the $3–8 range depending on print run and demand spikes, making her one of the more accessible mythic Gods for budget Commander builds.
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Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.