Inkmoth Nexus

Land

{T}: Add {C}.
{1}: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

CMC
0
Mana cost
Color identity
C
Rarity
rare
Set
World Magic Cup Qualifiers
Price
EDHREC rank
#2024
Buy on TCGplayer
Inkmoth Nexus card art
Inkmoth Nexus is a land that becomes a 1/1 flying infect creature for one mana — that combination of evasion, poison delivery, and zero opportunity cost on the mana base makes it one of the most efficient infect threats in the game. Engines like Springheart Nantuko can copy it into a swarm, and Black Panther, Wakandan King turns it into a counters-matter powerhouse; the only real cost is the single colorless it asks to animate.

Best Commanders

Commanders with the highest synergy

01
Black Panther, Wakandan King

Black Panther, Wakandan King

46.1% of decks · synergy 0.45

Black Panther, Wakandan King places +1/+1 counters on creatures that enter the battlefield, so Inkmoth Nexus animating each turn cycles counters onto an infect body that already threatens to poison opponents out — it's one of the cleanest synergies in the deck.

02
Baba Lysaga, Night Witch

Baba Lysaga, Night Witch

37.7% of decks · synergy 0.37

Baba Lysaga, Night Witch cares about controlling three or more permanent types, and Inkmoth Nexus ticking between land and artifact creature cheaply satisfies that condition while also providing a poison clock that pressures life totals independently of the main engine.

03
Arcum Dagsson

Arcum Dagsson

36.7% of decks · synergy 0.35

Arcum Dagsson's activated ability targets artifact creatures, and Inkmoth Nexus animated becomes a legal target — letting you sacrifice it to tutor any artifact in your deck while still threatening infect wins when needed.

05
Toph, Earthbending Master

Toph, Earthbending Master

25.0% of decks · synergy 0.23

Toph, Earthbending Master animates lands to attack, and Inkmoth Nexus in that context becomes a flying infect attacker that Toph can pump — poison counters delivered at no creature-slot cost.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Inkmoth Nexus is a staple in any infect or poison-counter strategy: it occupies a land slot rather than a creature slot, dodges most board wipes, and can close games with as few as ten poison counters spread across multiple attacks. In Modern, it remains a key piece of infect combo decks that aim to one-shot opponents with a pumped Inkmoth Nexus on turn two or three. Legacy sees it in similar aggressive infect shells, where the low poison threshold relative to life totals makes the land's threat density disproportionate to its mana investment. Vintage is legal but the format is too fast and too interaction-dense for infect to be a primary strategy, so Inkmoth Nexus is fringe there. It's not legal in Pioneer, Standard, or Pauper, so competitive play is concentrated in the eternal formats and Commander.

Key Combos

Combo lines featuring this card

2,112 decks
Springheart NantukoInkmoth NexusLotus Cobra

Springheart NantukoInkmoth NexusLotus Cobra

Infinite landfall triggers; Infinite tapped copies of a specific land; Infinite tapped Mountain tokens; Infinite tapped Island tokens; Infinite tapped Forest tokens; Infinite tapped Plains tokens; Infinite tapped Swamp tokens

View on Commander Spellbook ↗

Price Context

Current price

unknown tier

Inkmoth Nexus has historically sat in the $20–$35 range owing to consistent demand across Modern infect and Commander infect strategies, with periodic dips after reprints. Check current listings on Scryfall or TCGPlayer for the live price — given its multi-format demand, it rarely stays cheap for long after any reprint supply dries up.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.