Go Ninja Go

Sorcery

Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

CMC
2
Mana cost
{R}{W}
Color identity
RW
Rarity
uncommon
Set
Teenage Mutant Ninja Turtles
Price
$0.18
EDHREC rank
#19448
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Go Ninja Go card art
Go Ninja Go returns a creature you control to hand and puts a Ninja from your hand onto the battlefield attacking — a free ninjutsu activation stapled to an instant. Dualcaster Mage is the combo centerpiece: copying Go Ninja Go creates a loop that generates infinite Ninjas entering the battlefield, and Zidane, Tantalus Thief turns every one of those triggers into a stolen card from an opponent's hand.

Best Commanders

Commanders with the highest synergy

01
Zidane, Tantalus Thief

Zidane, Tantalus Thief

20.1% of decks · synergy 0.19

Zidane, Tantalus Thief cares about Ninjas connecting and entering, so Go Ninja Go's ability to repeatedly bounce and redeploy Ninjas mid-combat feeds his theft triggers without needing to actually get through blockers.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Go Ninja Go is a Commander card in practice — the Ninja tribal synergies it enables are too narrow and too slow for Legacy or Modern, where the format demands interaction that does more on its own. In Pioneer and Standard it's technically legal but competes in formats without a critical mass of Ninja payoffs to make the bounce-and-redeploy plan meaningful. Commander is where Go Ninja Go earns its slot: multiplayer combat is chaotic enough that ninjutsu-enabling instants dodge the predictability problem, and the infinite loop with Dualcaster Mage is a real game-ending line in the right shell.

Key Combos

Combo lines featuring this card

21 decks
Preston, the VanisherFelidar GuardianGo Ninja Go

Preston, the VanisherFelidar GuardianGo Ninja Go

Exile all nonland permanents opponents control; Infinite ETB; Infinite LTB; Infinite blinking of permanents; Infinite creature tokens; Infinite landfall triggers; Infinite mana lands you control can produce; Infinite mana lands you control that enter the battlefield untapped can produce

View on Commander Spellbook ↗

Price Context

Current price

$0.18 bulk tier

At $0.18, Go Ninja Go is firmly bulk — pick it up in any common box without thinking twice. Bulk rares with narrow tribal applications rarely spike unless a new commander makes them mandatory, so don't expect movement.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.