Go Ninja Go
Sorcery
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.
- CMC
- 2
- Mana cost
- Color identity
- RW
- Rarity
- uncommon
- Set
- Teenage Mutant Ninja Turtles
- Price
- $0.18
- EDHREC rank
- #19448
Go Ninja Go returns a creature you control to hand and puts a Ninja from your hand onto the battlefield attacking — a free ninjutsu activation stapled to an instant. Dualcaster Mage is the combo centerpiece: copying Go Ninja Go creates a loop that generates infinite Ninjas entering the battlefield, and Zidane, Tantalus Thief turns every one of those triggers into a stolen card from an opponent's hand.
Best Commanders
Commanders with the highest synergy

Zidane, Tantalus Thief
Zidane, Tantalus Thief cares about Ninjas connecting and entering, so Go Ninja Go's ability to repeatedly bounce and redeploy Ninjas mid-combat feeds his theft triggers without needing to actually get through blockers.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Go Ninja Go is a Commander card in practice — the Ninja tribal synergies it enables are too narrow and too slow for Legacy or Modern, where the format demands interaction that does more on its own. In Pioneer and Standard it's technically legal but competes in formats without a critical mass of Ninja payoffs to make the bounce-and-redeploy plan meaningful. Commander is where Go Ninja Go earns its slot: multiplayer combat is chaotic enough that ninjutsu-enabling instants dodge the predictability problem, and the infinite loop with Dualcaster Mage is a real game-ending line in the right shell.
Key Combos
Combo lines featuring this card


Go Ninja GoDualcaster Mage
Infinite ETB; Infinite LTB; Infinite magecraft triggers
View on Commander Spellbook ↗


Preston, the VanisherRestoration AngelGo Ninja Go
Infinite ETB; Infinite LTB; Infinite blinking; Infinite creature tokens
View on Commander Spellbook ↗


Preston, the VanisherFelidar GuardianGo Ninja Go
Exile all nonland permanents opponents control; Infinite ETB; Infinite LTB; Infinite blinking of permanents; Infinite creature tokens; Infinite landfall triggers; Infinite mana lands you control can produce; Infinite mana lands you control that enter the battlefield untapped can produce
View on Commander Spellbook ↗


Abdel Adrian, Gorion's WardGo Ninja GoPinnacle Monk // Mystic Peak
Infinite ETB; Infinite LTB; Infinite blinking of nonland permanents; Infinite creature tokens; Infinite magecraft triggers; Infinite storm count
View on Commander Spellbook ↗


Preston, the VanisherIcewind StalwartGo Ninja Go
Infinite ETB; Infinite LTB; Infinite blinking; Infinite creature tokens
View on Commander Spellbook ↗Price Context
Current price
$0.18 bulk tier
At $0.18, Go Ninja Go is firmly bulk — pick it up in any common box without thinking twice. Bulk rares with narrow tribal applications rarely spike unless a new commander makes them mandatory, so don't expect movement.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.