Ghirapur Orrery

Artifact

Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

CMC
4
Mana cost
{4}
Color identity
C
Rarity
rare
Set
Kaladesh
Price
$0.39
EDHREC rank
#2538
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Ghirapur Orrery card art
Ghirapur Orrery hands everyone a land-per-turn and a fresh hand of seven whenever they're empty — which means it's only a good deal when you're engineering the table to be empty more often than your opponents are. The cost is exactly what it sounds like: symmetry, and the specific danger that an opponent with Glacial Chasm in play skips their land drop punishment entirely while you keep fueling them, or that a group-hug pilot like Gluntch, the Bestower converts your free resources into a political stranglehold.

Best Commanders

Commanders with the highest synergy

01
Gluntch, the Bestower

Gluntch, the Bestower

35.5% of decks · synergy 0.34

Gluntch, the Bestower is built to distribute resources and rack up political capital, and Ghirapur Orrery plugs directly into that plan by guaranteeing every player stays gassed up and dropping lands — more resources circulating means more triggers and more leverage for Gluntch to hand out selectively.

02
Kwain, Itinerant Meddler

Kwain, Itinerant Meddler

21.2% of decks · synergy 0.20

Kwain, Itinerant Meddler already wants everyone drawing cards and gaining life in a high-velocity group-hug loop, and Ghirapur Orrery extends that engine to mana — players who empty their hands to Kwain's activations get immediately refueled, keeping the whole table churning.

03
Ms. Bumbleflower

Ms. Bumbleflower

20.8% of decks · synergy 0.18

Ms. Bumbleflower rewards giving opponents extra resources, so Ghirapur Orrery is a natural fit: land drops and full-hand refills for the table are exactly the kind of gifts that turn into value for the Bumbleflower pilot.

04
Zo-Zu the Punisher

Zo-Zu the Punisher

18.4% of decks · synergy 0.17

Zo-Zu the Punisher punishes every land drop, and Ghirapur Orrery actively encourages opponents to make more of them — in that shell, the Orrery isn't generosity, it's a trap that drains life totals every upkeep.

05
Phelddagrif

Phelddagrif

18.9% of decks · synergy 0.16

Phelddagrif runs a permission-and-politics game that wants opponents obligated and dependent, and Ghirapur Orrery fits by ensuring the table never runs dry of resources to trade and leverage against each other.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Ghirapur Orrery is legal across Commander, Legacy, Modern, Pioneer, Vintage, and Oathbreaker, but it's almost exclusively a Commander card — four mana for a symmetrical effect is far too slow and too dangerous in any 1v1 format where your opponent gets the same benefit and the game ends before you can abuse it. In Commander, the four-player pod is the reason it's playable: symmetry across three opponents dilutes the risk, and the right deck can systematically abuse the refill condition more reliably than anyone else at the table. Outside of Commander and Oathbreaker, Ghirapur Orrery sees essentially no competitive play, and there's no meaningful reason to sleeve it in Modern or Legacy unless you're building a very specific group-hug or land-punishment brew for a casual table.

Key Combos

Combo lines featuring this card

Price Context

Current price

$0.39 bulk tier

At $0.39, Ghirapur Orrery is firmly bulk — it's an easy pickup that costs less than a sleeve, and there's no reason to shop around. Demand is narrow enough that the price is unlikely to spike, but it's also unlikely to fall further; it'll sit in the bulk bin indefinitely.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.