Conduit of Worlds

Artifact

You may play lands from your graveyard.
{T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

CMC
4
Mana cost
{2}{G}{G}
Color identity
G
Rarity
rare
Set
Phyrexia: All Will Be One
Price
$5.75
EDHREC rank
#529
Buy on TCGplayer
Conduit of Worlds card art
Conduit of Worlds gives you a repeatable, on-board Crucible of Worlds effect — and staples a once-per-turn Yawgmoth's Will clause on top of it for free. The catch is a five-mana enchantment that does nothing the turn it enters, so slower metas reward it far more than faster ones; Glacial Chasm decks and Teval, the Balanced Scale lists that cycle permanents through the graveyard are exactly the shells that make the cost feel trivial.

Best Commanders

Commanders with the highest synergy

01
Teval, the Balanced Scale

Teval, the Balanced Scale

63.6% of decks · synergy 0.49

Teval, the Balanced Scale mills and cycles permanents into the graveyard as a core game plan, and Conduit of Worlds turns every land or permanent in that yard into a free replay — the two cards are functionally built for each other.

04
Yuma, Proud Protector

Yuma, Proud Protector

42.9% of decks · synergy 0.40

Yuma, Proud Protector cares about deserts leaving the graveyard, and Conduit of Worlds replays those deserts directly from the yard, refueling both the board and Yuma's draw-and-make-token triggers simultaneously.

05
Azusa, Lost but Seeking

Azusa, Lost but Seeking

48.2% of decks · synergy 0.39

Azusa, Lost but Seeking plays so many lands per turn that the graveyard fills with excess and sacrificed lands quickly, and Conduit of Worlds lets Azusa keep deploying them — turning land-light late draws into nonstarters less often.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Conduit of Worlds earns its slot — the long game, the graveyard recursion themes, and the density of land-sacrifice effects all make the five-mana enchantment's slow setup acceptable. In Modern and Legacy, the card is legal but competes with cheaper, faster graveyard engines that don't ask you to wait a full turn to do anything; it sees essentially zero competitive play in either format. Pioneer is the same story: legal on paper, irrelevant in practice, because the format's speed outpaces what a five-mana do-nothing-at-resolution enchantment can offer. Oathbreaker gives it a niche in the same land-graveyard archetypes that want it in Commander, just on a smaller table scale.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Crucible of Worlds covers the most-used half of Conduit of Worlds — lands from graveyard — at a lower mana investment, though it runs closer to $15 and loses the cast-permanents clause entirely. Ramunap Excavator is the true budget answer at roughly $1, doing the same Crucible effect on a creature body that's easier to recur but dies to removal far more readily than an enchantment would.

Price Context

Current price

$5.75 mid tier

At $5.75, Conduit of Worlds sits in the mid tier — expensive enough to feel like a deliberate inclusion, cheap enough that it's not a barrier in most land-matters builds. Given the high synergy scores across multiple popular commanders, the price is fair and unlikely to crater as long as Teval, the Balanced Scale and Gitrog strategies stay in rotation.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.