Entomb

Instant

Search your library for a card, put that card into your graveyard, then shuffle.

CMC
1
Mana cost
{B}
Color identity
B
Rarity
rare
Set
Dominaria Remastered
Price
$13.68
EDHREC rank
#320
Buy on TCGplayer
Entomb card art
Entomb puts any card directly into your graveyard at instant speed for a single black mana — that's the whole pitch, and it's enough to warp a game. Commanders like Trazyn the Infinite and Inalla, Archmage Ritualist treat the graveyard as a second hand, which makes a one-mana tutor that skips the library and goes straight there an auto-include.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy banned
modern
pioneer
standard
vintage
pauper
oathbreaker

Entomb is banned in Legacy, which tells you everything you need to know about its raw power — one mana to put any card anywhere in your graveyard is too consistent a setup piece in a format with Reanimator and Dredge. Vintage keeps it legal because the power ceiling there is already stratospheric. Commander gives it a pass for the same structural reason most tutors survive: you're only running one copy, you're playing against three opponents, and the game is long enough that setting up a single graveyard target isn't the same instant-win it is in a 60-card event.

Best Commanders

Commanders with the highest synergy

01
Trazyn the Infinite

Trazyn the Infinite

63.3% of decks · synergy 0.51

Trazyn the Infinite copies activated abilities from creatures in any graveyard, so Entomb is essentially a one-mana 'search your library for an ability' — you find whatever broken activated ability your deck is built around and put it exactly where Trazyn can use it.

02
The Beamtown Bullies

The Beamtown Bullies

60.6% of decks · synergy 0.50

The Beamtown Bullies throws creatures from the graveyard onto opponents' fields, so Entomb lets you handpick the nastiest creature in your deck and load the chamber — instant speed means you can do it at the end of the turn before Bullies swings.

03
Mairsil, the Pretender

Mairsil, the Pretender

49.4% of decks · synergy 0.44

Mairsil, the Pretender exiles creatures and artifacts from the graveyard to cage their abilities, so Entomb turns any creature in your deck into an instant-speed cage target — one mana to set up the exact ability Mairsil needs next.

04
Venom, Deadly Devourer

Venom, Deadly Devourer

47.4% of decks · synergy 0.40

Venom, Deadly Devourer cares about creatures dying and abilities firing from the graveyard, making Entomb a precision tool to slot the right creature into the bin before Venom's engine comes online.

05
Greasefang, Okiba Boss

Greasefang, Okiba Boss

44.7% of decks · synergy 0.39

Greasefang, Okiba Boss returns Vehicles from the graveyard to the battlefield at the start of combat, so Entomb at end of turn is a one-mana tutor for Parhelion II or whatever Vehicle ends the game — no searching at sorcery speed required.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

The closest functional replacement for Entomb is Unmarked Grave, which costs under $1 and hits nonlegendary cards — that restriction matters in graveyard decks that want their commander or a specific legendary creature, but it covers most reanimation targets just fine. If you need to hit legendaries too, Buried Alive is roughly the same price and mills three cards at once, which is a different mode but often better value when your deck wants multiple pieces in the bin.

Price Context

Current price

$13.68 mid tier

At $13.68, Entomb sits in the mid tier — expensive enough to feel like a deliberate include, not so expensive it belongs on a reserved-list watchlist. It's been reprinted often enough that the price is stable; you're paying for genuine power, not scarcity.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.