Diamond Pick-Axe
Artifact — Equipment
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip
- CMC
- 1
- Mana cost
- Color identity
- R
- Rarity
- uncommon
- Set
- The Lost Caverns of Ixalan
- Price
- $1.05
- EDHREC rank
- #1523
Diamond Pick-Axe lands as a one-mana equipment that puts a land directly into play when it deals combat damage to a player — that's mana acceleration stapled to an aggro piece, and it costs almost nothing to deploy. Knuckles the Echidna is the obvious home, but any commander that cares about equipment, treasures, or landfall has a reason to look here.
Best Commanders
Commanders with the highest synergy

Knuckles the Echidna
Diamond Pick-Axe is a core piece for Knuckles the Echidna — Knuckles gets a stat bonus for each land you control, so triggering the Pick-Axe's landfall-on-hit effect directly fuels his power and toughness while keeping your mana development ahead of the table.

Jolene, the Plunder Queen
Jolene, the Plunder Queen rewards treasure production, and Diamond Pick-Axe's land-to-battlefield trigger pairs cleanly with the ramp strategy that keeps her engine flush with resources turn after turn.

Valduk, Keeper of the Flame
Valduk, Keeper of the Flame creates tokens for each equipment attached to him, so Diamond Pick-Axe slots in as a one-mana way to pad that count while the combat-damage trigger generates bonus land drops on aggressive swings.

Bruenor Battlehammer
Bruenor Battlehammer slashes equip costs to zero, which means Diamond Pick-Axe moves freely between creatures at no cost and lets you fish for the land-on-damage trigger on whichever attacker is hardest to block.

Nahiri, Forged in Fury
Nahiri, Forged in Fury impulse-draws equipment from the top of the library when creatures hit opponents, so Diamond Pick-Axe feeds naturally into that attack-rewarding loop while also accelerating your mana each time the damage trigger fires.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
In Commander, Diamond Pick-Axe punches above its mana cost — one mana for an equipment that ramps and supports landfall is a deal most equipment-forward decks will take without hesitation. Constructed formats like Modern, Pioneer, and Standard are where it stalls out: the effect is too slow and the damage-to-trigger window too fragile against interactive decks that can remove the equipped creature in response. Legacy and Vintage have far stronger one-mana plays, so it won't see competitive tables there either. Commander is its real format, specifically in the 63% of Knuckles the Echidna decks that already run it — that's the clearest signal of where it belongs.
Key Combos
Combo lines featuring this card
Price Context
Current price
$1.05 cheap tier
At $1.05, Diamond Pick-Axe sits at a price point where there's almost no reason to leave it out of any deck that wants it. It's a Sonic the Hedgehog Universe Beyond card with narrow appeal outside equipment-focused Commander builds, so don't expect the price to move much in either direction — buy it for the effect, not the spec.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.