Dawnsire, Sunstar Dreadnought
Legendary Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
- CMC
- 5
- Mana cost
- Color identity
- C
- Rarity
- mythic
- Set
- Edge of Eternities Promos
- Price
- $5.06
- EDHREC rank
- #3495
Dawnsire, Sunstar Dreadnought lands as a massive indestructible threat that redirects damage back at opponents — the same damage-reflection loop that makes Stuffy Doll a finisher, scaled up on a creature that demands an answer. The cost is real: this is not a cheap spell, and in slower metas the enters-the-battlefield impact needs to justify the investment, which it does when Anti-Venom, Horrifying Healer is your commander and every point of damage becomes a resource.
Best Commanders
Commanders with the highest synergy

Anti-Venom, Horrifying Healer
Anti-Venom, Horrifying Healer pairs with Dawnsire, Sunstar Dreadnought because the commander's ability to weaponize damage dealt to your creatures turns Dawnsire's reflection clause into a full engine — opponents take damage, you gain value, and indestructibility means the loop persists through board sweeps.

Inspirit, Flagship Vessel
Inspirit, Flagship Vessel reaches for Dawnsire, Sunstar Dreadnought as a resilient, high-power body that benefits from the crew and vehicle synergies Inspirit, Flagship Vessel enables, while Dawnsire's damage reflection adds a punishing layer to any combat step the deck engineers.

Dionus, Elvish Archdruid
Dionus, Elvish Archdruid decks running Dawnsire, Sunstar Dreadnought are leaning on the ability to flood the board with mana and deploy high-cost threats; Dawnsire sits at the top of that curve as an indestructible finisher that fights back even when opponents try to race through it.

Wayta, Trainer Prodigy
Wayta, Trainer Prodigy cares about fighting and dealing damage in structured, repeatable ways, and Dawnsire, Sunstar Dreadnought's damage redirection synergizes cleanly with that strategy — forcing damage back means every fight trigger can punish the target twice.

Kilo, Apogee Mind
Kilo, Apogee Mind shells that include Dawnsire, Sunstar Dreadnought are typically looking for resilient threats that generate advantage without needing the combat step to resolve cleanly; Dawnsire's indestructibility and passive damage pressure fit alongside the artifact and value-generation focus Kilo, Apogee Mind rewards.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Commander is where Dawnsire, Sunstar Dreadnought earns its slot — the 100-card singleton format gives it time to find the damage-doubling and redirection shells where it thrives, and indestructibility is at a premium in a format defined by sweepers. In competitive 60-card formats like Modern and Pioneer, it competes against faster clocks and more efficient threats, so it only shows up in dedicated lifegain or damage-reflection builds rather than as a generically strong inclusion. Legacy and Vintage have the same ceiling and floor — the card is legal but rarely the most efficient tool available, making it a fringe consideration at best outside Commander. Standard legality gives it the broadest accessibility in Limited and Constructed, though its power level is best realized in longer games where the reflection clause accumulates pressure. Oathbreaker mirrors Commander's dynamics: big, resilient threats that punish opponents for attacking are well-positioned, and Dawnsire, Sunstar Dreadnought fits that profile comfortably.
Key Combos
Combo lines featuring this card


Dawnsire, Sunstar DreadnoughtStuffy Doll
Near-infinite damage to target player
View on Commander Spellbook ↗

Dawnsire, Sunstar DreadnoughtPhyrexian Vindicator
Near-infinite damage to one opponent
View on Commander Spellbook ↗


Dawnsire, Sunstar DreadnoughtDarksteel ReactorResourceful Defense
Win the game
View on Commander Spellbook ↗

Dawnsire, Sunstar DreadnoughtBrash Taunter
Near-infinite damage to one opponent
View on Commander Spellbook ↗Budget Alternatives
Cheaper options that do most of the same work
Stuffy Doll fills a similar damage-reflection role for around $1 and has been a staple of this archetype for years, though it lacks Dawnsire, Sunstar Dreadnought's raw size and any enters-the-battlefield impact beyond choosing a player. Brash Taunter is the other direct comparison — it also redirects combat damage to an opponent of your choice and can fight to deal that damage proactively, trading Dawnsire's scale for a more aggressive and interactive toolset at a lower price point.
Price Context
Current price
$5.06 mid tier
At $5.06, Dawnsire, Sunstar Dreadnought sits in the mid tier — expensive enough to be a deliberate inclusion, cheap enough that the Anti-Venom, Horrifying Healer and damage-reflection shells that want it can afford a copy without breaking a budget build. The price reflects its status as a build-around with a specific home rather than a universal staple, so it holds value as long as those commander archetypes stay popular.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.
