Assault Suit
Artifact — Equipment
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
- CMC
- 4
- Mana cost
- Color identity
- C
- Rarity
- uncommon
- Set
- Commander Anthology
- Price
- $0.37
- EDHREC rank
- #4103
Assault Suit turns any creature into an indestructible, haste-enabled battering ram that opponents can't sacrifice or steal — for four mana to equip, that's a strong rate when the creature it's on is already a problem. The suit's forced-donation clause is the real trick: pair it with Bronze Bombshell to deal 7 damage to whoever you gift it to, or slap it on Zidane, Tantalus Thief to keep the theft engine churning regardless of who controls it.
Best Commanders
Commanders with the highest synergy

Zidane, Tantalus Thief
Zidane, Tantalus Thief donates creatures to opponents as part of the core gameplan, and Assault Suit guarantees those gifted creatures can't be weaponized back against Zidane's controller — while the indestructibility and haste make each forced attack hit harder.

Ruhan of the Fomori
Ruhan of the Fomori attacks a random opponent every turn with no choice in the matter, and Assault Suit shores up the two biggest liabilities: it can't be sacrificed in response to Ruhan's forced swing, and indestructibility means combat trades don't stick.

Zurgo Helmsmasher
Zurgo Helmsmasher already has indestructibility on your turn, but Assault Suit extends that protection to every turn — including opponents' — and adds haste so Zurgo can swing immediately after a board wipe resets the battlefield.

Xantcha, Sleeper Agent
Xantcha, Sleeper Agent is put under an opponent's control by design, and Assault Suit prevents that opponent from sacrificing her to cut off your card draw and damage engine — keeping the political machine running regardless of who's at the wheel.

Jon Irenicus, Shattered One
Jon Irenicus, Shattered One gifts creatures to opponents as a core mechanic, and Assault Suit on a donated creature ensures it survives combat and can't be sacrificed, maximizing the value of the curse counters Irenicus stacks on it.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | not legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Assault Suit is a Commander card through and through — its donation-protection clause and political disruption only matter in a multiplayer game where sacrifice effects and creature-gifting are part of the social fabric. In Legacy and Vintage, where it's technically legal, no competitive deck wants a four-mana equip that doesn't generate card advantage or close a game on its own. Oathbreaker sees it occasionally in the same donation shells that love it in Commander. Anywhere else, it's off the table entirely.
Key Combos
Combo lines featuring this card



RMS TitanicAssault SuitAggravated Assault
Infinite colored mana; Infinite combat phases; Infinite untap of creatures you control; Infinite mana creatures you control can produce; Infinite Treasure tokens; Infinite combat damage
View on Commander Spellbook ↗Price Context
Current price
$0.37 bulk tier
At $0.37, Assault Suit is deep bulk — you'll find it in any dollar box or throw-in pile without looking hard. It's a four-of reprint candidate in precon-style products, so the price has nowhere to go but sideways; buy it for the effect, not the foil.
Explore
Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.



