Soulfire Grand Master + Blasphemous Act

2-card combo · URW

Verdict

No — this is a one-shot value play, not a combo; it gains life once and clears the board once, then stops.

Cards required
2
Cheapest stack total
$7.72
Color identity
URW
Popularity
1,989 decks
Format
Commander
Buy required cards on TCGplayer

Soulfire Grand Master grants lifelink to instant and sorcery spells, so Blasphemous Act dealing 13 to each creature also pads the life total by 13 per creature hit. The appeal is real in red-white-blue control shells running Narset, Parter of Veils or Oloro, Ageless Ascetic, where a sweeper that also gains 50-plus life can swing a game. What it isn't is a loop — without additional untap or recursion, the sequence fires once and both cards sit in the graveyard.

Recipe

How it works

01

Prerequisites

02

Steps

  1. Cast Blasphemous Act by paying at most {7}{R}, dealing 13 damage to each creature and causing you to gain life equal to the damage dealt this way due to Soulfire Grand Master.

03

Result

Near-infinite lifegain; Near-infinite damage to creatures

Variations

Cheaper, tighter, alternate lines

Add Underworld Breach or Snapcaster Mage to flash Blasphemous Act back for a second trigger; without recursion, the "near-infinite" label on this page is aspirational. If the goal is life-linked sweeping, Deflecting Palm or Settle the Wreckage pair with Soulfire Grand Master more efficiently per card slot.

Verified on Commander Spellbook · Combo ID blasphemous-act-soulfire-grand-master

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Updated . Data from Commander Spellbook, Scryfall, and EDHREC.