Wispmare
Creature — Elemental
Flying
When this creature enters, destroy target enchantment.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
- CMC
- 3
- Mana cost
- Color identity
- W
- Rarity
- common
- Set
- Lorwyn
- Price
- $0.27
- EDHREC rank
- #14699
Wispmare destroys an enchantment for one white mana when you evoke it — that's Disenchant stapled to a 1/1 body for the same cost, with the option to keep the body if you have four mana to spare. It's the default enchantment answer in white for any deck that wants to double-dip on enters-the-battlefield triggers.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | not legal |
| standard | not legal |
| vintage | legal |
| pauper | legal |
| oathbreaker | legal |
In Commander, Wispmare earns its slot in any white deck that cares about evoke triggers — Anikthea, Hand of Erebos and Aminatou, the Fateshifter shells blink it repeatedly to machine-gun enchantments off the table. In Pauper, it sees consistent play as a sideboard piece against Bogles and enchantment-heavy control, where the evoke cost makes it the most mana-efficient answer at common. Legacy and Vintage don't need it — Swords to Plowshares and Force of Will occupy the efficiency ceiling — but Wispmare is a real sideboard option in creature-light white lists that want a free-roll against Enchantress. It's illegal in Pioneer and Standard, which is the only format context where it's absent.
Key Combos
Combo lines featuring this card
Price Context
Current price
$0.27 bulk tier
At $0.27, Wispmare is deep bulk — you're paying for cardboard and shipping, not the card itself. The price is stable; there's no scarcity angle here, just a widely printed common that will stay cheap indefinitely.
Explore
Sources
Mentioned
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.