Waste Not

Enchantment

Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add {B}{B}.
Whenever an opponent discards a noncreature, nonland card, draw a card.

CMC
2
Mana cost
{1}{B}
Color identity
B
Rarity
rare
Set
Secret Lair Drop
Price
$34.92
EDHREC rank
#1251
Buy on TCGplayer
Waste Not card art
Waste Not turns every discard effect into a resource — mana, cards, or zombies — making it the engine enchantment that discard decks actually need rather than want. At two mana, it's one of the most efficient payoffs in black, and Tinybones, Trinket Thief demands it in nearly every build.

Best Commanders

Commanders with the highest synergy

01
Tinybones, Trinket Thief

Tinybones, Trinket Thief

91.8% of decks · synergy 0.81

Tinybones, Trinket Thief drains opponents at end of turn whenever they have no cards, and Waste Not accelerates that clock by converting every forced discard into a Zombie token, mana, or extra card — the whole engine feeds itself.

03

Aclazotz, Deepest Betrayal

83.9% of decks · synergy 0.73

Aclazotz, Deepest Betrayal rewards emptying opponents' hands, and Waste Not means every discard on the way to zero cards is generating Zombie tokens or mana rather than just doing damage.

05

Tergrid, God of Fright

76.4% of decks · synergy 0.66

Tergrid, God of Fright steals permanents opponents discard, and Waste Not fills the gaps — whenever opponents pitch non-permanents, you're still banking Zombies, cards, or mana instead of getting nothing.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Waste Not lives — three opponents means triple the discard triggers, and a single wheel effect like Wheel of Fortune or Windfall can generate a half-dozen resources in one shot. In 1v1 formats like Legacy and Modern, it's fringe at best: dedicated discard shells exist, but opponents rarely discard enough cards in a game to justify a two-mana enchantment that does nothing the turn it enters. Pioneer has even fewer supporting pieces, so competitive discard builds there barely exist. Vintage has the raw discard density to abuse it, but the format's speed means Waste Not usually isn't what busted decks want to spend slots on.

Key Combos

Combo lines featuring this card

Budget Alternatives

Cheaper options that do most of the same work

Nothing fully replaces Waste Not because no other card rewards all three discard types simultaneously, but Liliana's Caress and Megrim both punish each discard with two damage — they close games against wheel-heavy tables without generating the tokens or mana that make Waste Not special. If you want resource generation rather than damage, Sangromancer gains life per discard and costs a fraction of the price, though it gives up the Zombie and mana modes entirely.

Price Context

Current price

$34.92 premium tier

At $34.92, Waste Not sits firmly in premium enchantment territory — comparable to other narrow-but-powerful two-drops that anchor specific archetypes. It has held value because discard is a persistent Commander archetype with no real functional replacement, so the price is unlikely to collapse without a reprint.

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Mentioned

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.