Sangromancer

Creature — Vampire Shaman

Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.

CMC
4
Mana cost
{2}{B}{B}
Color identity
B
Rarity
rare
Set
Conspiracy: Take the Crown
Price
$1.08
EDHREC rank
#1930
Buy on TCGplayer
Sangromancer card art
Sangromancer pays you life every time an opponent discards or a creature dies — at four mana, it turns the most common game actions into a steady lifegain engine. Horobi, Death's Wail turns every targeted spell into a kill trigger, flooding Sangromancer with triggers, while Tinybones, Trinket Thief runs forced discard as its primary gameplan, making Sangromancer's first trigger nearly automatic every turn.

Best Commanders

Commanders with the highest synergy

01
Tinybones, Trinket Thief

Tinybones, Trinket Thief

58.9% of decks · synergy 0.48

Tinybones, Trinket Thief builds its entire game around forcing opponents to discard, so Sangromancer generates life on nearly every activation and every end step trigger Tinybones produces — the two cards want identical conditions to fire.

02

Aclazotz, Deepest Betrayal

57.3% of decks · synergy 0.47

Aclazotz, Deepest Betrayal combines forced discard with a vampire tribal subtheme, and Sangromancer is a vampire that turns every discard trigger into life, keeping you out of range of aggro pressure while the hand-attack plan closes the game.

04
Tinybones, Bauble Burglar

Tinybones, Bauble Burglar

47.7% of decks · synergy 0.37

Tinybones, Bauble Burglar rewards casting cheap spells and recurring them from graveyards, and Sangromancer slots in as a payoff that scales the more the discard and death triggers stack up across a long game.

05
Horobi, Death's Wail

Horobi, Death's Wail

43.4% of decks · synergy 0.33

Horobi, Death's Wail converts any targeting effect into a destroy trigger, which means a single cantrip or equip on an opponent's creature creates a death trigger for Sangromancer — the density of kills in a Horobi deck makes Sangromancer's second ability essentially passive income.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Commander is where Sangromancer actually earns its slot — three opponents mean tripled discard triggers, creature removal is universal, and life totals start at 40, making lifegain relevant rather than cosmetic. In Legacy and Vintage, it's technically legal but four mana for a 3/3 with no immediate board impact is too slow for formats that end games on turns one through three. Modern has the same problem: the trigger conditions are real, but the card does nothing the turn it enters and dies to every removal spell played in those formats without giving you your mana back. Sangromancer is a Commander card through and through — the multiplayer environment is the only context where its triggers fire often enough to justify the cost.

Key Combos

Combo lines featuring this card

Price Context

Current price

$1.08 cheap tier

At $1.08, Sangromancer sits firmly in budget territory — it's a low-risk pickup for any black deck running discard or sacrifice synergies. The price is stable given its narrow but loyal home in Commander; don't expect movement in either direction.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.