Unnatural Restoration
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
- CMC
- 2
- Mana cost
- Color identity
- G
- Rarity
- uncommon
- Set
- Phyrexia: All Will Be One
- Price
- $1.30
- EDHREC rank
- #1408
Unnatural Restoration puts a poison counter on each opponent and returns a card from your graveyard to hand — that's two relevant effects stapled together for two mana. In any Ixhel, Scion of Atraxa deck, that baseline poison distribution actively enables your commander's attack trigger from turn two onward.
Best Commanders
Commanders with the highest synergy

Ixhel, Scion of Atraxa
Ixhel, Scion of Atraxa requires opponents to have poison counters to trigger its corrupted ability, and Unnatural Restoration seeds that condition the moment it resolves. At 75% inclusion across Ixhel lists, it's essentially a staple — two mana to turn on your commander's engine while recovering a card you've already spent.

Ezuri, Stalker of Spheres
Ezuri, Stalker of Spheres cares about proliferate and oil counters, and the poison Unnatural Restoration distributes becomes a proliferate target that snowballs alongside Ezuri's own counters. The graveyard recursion also means key pieces you've lost to interaction come back while you're still advancing the poison axis.

Fynn, the Fangbearer
Fynn, the Fangbearer is trying to stack poison counters fast, and Unnatural Restoration accelerates that clock by putting one on every opponent before combat even starts. The recursion is secondary here but still relevant for recovering a deathtouch creature that got removed.

Vishgraz, the Doomhive
Vishgraz, the Doomhive creates mite tokens with power and toughness tied to opponents' poison counts, so every counter distributed by Unnatural Restoration directly inflates your token stats. Running it early means the first wave of mites hits harder.

Agent Frank Horrigan
Agent Frank Horrigan is a poison-counter threat that benefits from opponents already being in the damage threshold, and Unnatural Restoration helps push them there while replacing itself with a graveyard recovery. The combination of pressure and card advantage is exactly what aggressive poison builds want from a two-drop.
Format Analysis
Where it lives, where it can’t
| Format | Verdict |
|---|---|
| commander | legal |
| legacy | legal |
| modern | legal |
| pioneer | legal |
| standard | not legal |
| vintage | legal |
| pauper | not legal |
| oathbreaker | legal |
Unnatural Restoration is a Commander card — full stop. The poison counter it distributes is largely irrelevant in 1v1 formats where you need ten to kill a single opponent, and the graveyard recursion at two mana doesn't compete with what Legacy, Modern, or Pioneer already offer at that cost. In Commander, dealing one poison to each of three opponents for two mana is genuine tempo, especially in any deck running proliferate or corrupted payoffs. Outside 60-card competitive play, Oathbreaker is the only other format where the multi-opponent poison distribution does real work.
Key Combos
Combo lines featuring this card
Price Context
Current price
$1.30 cheap tier
At $1.30, Unnatural Restoration sits at the low end of the cheap tier — accessible enough that there's no reason to proxy it or wait for a reprint. Given its near-75% inclusion rate in the most popular poison-counter commander, the price reflects real demand without being inflated.
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Sources
Updated . Data from Scryfall, EDHREC, and Commander Spellbook.