Tyrranax Rex

Creature — Phyrexian Dinosaur

This spell can't be countered.
Trample, ward {4}, haste
Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)

CMC
7
Mana cost
{4}{G}{G}{G}
Color identity
G
Rarity
mythic
Set
Phyrexia: All Will Be One
Price
EDHREC rank
#2923
Buy on TCGplayer
Tyrranax Rex card art
Tyrranax Rex hits the board with ward 4, trample, haste, and toxic 4 — a five-keyword threat that demands an immediate answer and punishes any opponent who can't produce instant-speed interaction. Eight mana is real, but every word on this card earns its place, and Ixhel, Scion of Atraxa decks will cheat that cost down while stacking poison counters faster than opponents can stabilize.

Best Commanders

Commanders with the highest synergy

01
Ixhel, Scion of Atraxa

Ixhel, Scion of Atraxa

49.6% of decks · synergy 0.47

Ixhel, Scion of Atraxa is the natural home — proliferate synergies accelerate the poison counters Tyrranax Rex stacks with toxic 4, and Ixhel's corrupted payoffs make every hit count double.

02
Vishgraz, the Doomhive

Vishgraz, the Doomhive

43.2% of decks · synergy 0.41

Vishgraz, the Doomhive runs a poison-counter shell that wants large toxic threats to close games, and Tyrranax Rex's ward 4 makes it exactly the kind of finisher opponents can't cleanly remove before it connects.

03
Fynn, the Fangbearer

Fynn, the Fangbearer

27.9% of decks · synergy 0.24

Fynn, the Fangbearer turns any deathtouch creature's combat damage into poison counters, and Tyrranax Rex's toxic 4 with built-in trample means it often deals lethal poison in two swings without needing Fynn's trigger at all — it's redundancy and a clock in one card.

04
Agent Frank Horrigan

Agent Frank Horrigan

22.2% of decks · synergy 0.22

Agent Frank Horrigan rewards stacking keywords on creatures, and Tyrranax Rex brings five of them pre-loaded — ward 4 alone keeps the Rex alive long enough to leverage Horrigan's combat-damage payoffs.

05
Gishath, Sun's Avatar

Gishath, Sun's Avatar

23.5% of decks · synergy 0.20

Gishath, Sun's Avatar cheats Dinosaurs into play off combat damage, and Tyrranax Rex is one of the most punishing Dinosaurs to flip — haste means it can attack the same turn it lands, potentially triggering another Gishath swing immediately.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

In Commander, Tyrranax Rex is a legitimate finisher in any green shell that can reach eight mana or cheat costs down — ward 4 is nearly impossible to overcome at a table where players split interaction across four opponents. In Modern and Pioneer, it sits in the expensive tier for creature threats and competes with faster clocks, but sees fringe play in ramp shells specifically because ward 4 shuts down most point removal cleanly. Legacy and Vintage have no patience for an eight-mana creature that doesn't win on the spot, so Tyrranax Rex is effectively Commander-and-sometimes-Modern territory. If you're running it outside Commander, you need a ramp engine that gets it into play by turn four — otherwise you're paying full retail for a threat that arrives too late.

Key Combos

Combo lines featuring this card

Price Context

Current price

unknown tier

Pricing data for Tyrranax Rex isn't currently available in this listing, so check Scryfall or TCGPlayer for the live market rate before buying. As a mythic rare with a narrow but dedicated home in poison and Dinosaur Commander builds, it tends to hold value relative to its inclusion rate — verify current stock before picking up copies.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.