Test of Endurance

Enchantment

At the beginning of your upkeep, if you have 50 or more life, you win the game.

CMC
4
Mana cost
{2}{W}{W}
Color identity
W
Rarity
rare
Set
Judgment
Price
$4.86
EDHREC rank
#3383
Buy on TCGplayer
Test of Endurance card art
Test of Endurance wins the game on your upkeep if you have 50 or more life — the only catch is surviving one full turn rotation after it resolves. In Oloro, Ageless Ascetic builds and similar lifegain shells, hitting 50 life is the deck's natural state, which makes this a legitimate alternate win condition rather than a cute gimmick.

Best Commanders

Commanders with the highest synergy

01
Oloro, Ageless Ascetic

Oloro, Ageless Ascetic

35.0% of decks · synergy 0.33

Oloro, Ageless Ascetic generates life passively from the command zone, so Test of Endurance's 50-life threshold is often crossed before the card even hits the battlefield — it's a closer that the deck reaches for almost automatically, appearing in over a third of all Oloro lists.

02
Bilbo, Birthday Celebrant

Bilbo, Birthday Celebrant

23.4% of decks · synergy 0.22

Bilbo, Birthday Celebrant's entire gameplan is reaching 111 life, so Test of Endurance functions as a redundant win condition that fires well before the namesake trigger ever needs to resolve.

03
Will, Scion of Peace

Will, Scion of Peace

23.8% of decks · synergy 0.22

Will, Scion of Peace reduces spell costs based on life gained each turn, which means the deck is already engineering large life totals — Test of Endurance converts that resource directly into a win.

04
Aerith Gainsborough

Aerith Gainsborough

22.7% of decks · synergy 0.19

Aerith Gainsborough rewards healing effects with card advantage and token generation, naturally accumulating the life total that Test of Endurance demands while pressuring the board through other means.

05
Hope Estheim

Hope Estheim

20.3% of decks · synergy 0.18

Hope Estheim decks stack healing effects to fuel cost reductions and triggers, and Test of Endurance slides in as a low-investment payoff that turns the deck's core resource into a game-ending threat.

Format Analysis

Where it lives, where it can’t

FormatVerdict
commander
legacy
modern
pioneer
standard
vintage
pauper
oathbreaker

Test of Endurance is legal in Commander, Legacy, Vintage, and Oathbreaker, but Commander is where it actually sees play — the 100-card singleton format gives lifegain decks the redundancy and time they need to reliably hit 50 life. In Legacy and Vintage it's a non-factor: those formats end too fast and interact too efficiently for a three-mana enchantment with a one-turn delay to matter. Oathbreaker is the one fringe case where Test of Endurance could pull weight, particularly under a lifegain-oriented planeswalker, but the format's smaller starting life total and compressed game length make it a speculative include at best.

Key Combos

Combo lines featuring this card

Price Context

Current price

$4.86 cheap tier

At $4.86, Test of Endurance sits at the high end of the budget tier but is still a reasonable ask for a card that closes out games. The price reflects steady demand from Commander lifegain builds rather than any spike potential — it's been a known quantity long enough that the market has settled around this range.

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Updated . Data from Scryfall, EDHREC, and Commander Spellbook.